pollymc/api/logic/minecraft/flame/FileResolvingTask.cpp

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#include "FileResolvingTask.h"
#include "Json.h"
const char * metabase = "https://cursemeta.dries007.net";
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Flame::FileResolvingTask::FileResolvingTask(Flame::Manifest& toProcess)
: m_toProcess(toProcess)
{
}
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void Flame::FileResolvingTask::executeTask()
{
setStatus(tr("Resolving mod IDs..."));
setProgress(0, m_toProcess.files.size());
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m_dljob.reset(new NetJob("Mod id resolver"));
results.resize(m_toProcess.files.size());
int index = 0;
for(auto & file: m_toProcess.files)
{
auto projectIdStr = QString::number(file.projectId);
auto fileIdStr = QString::number(file.fileId);
QString metaurl = QString("%1/%2/%3.json").arg(metabase, projectIdStr, fileIdStr);
auto dl = Net::Download::makeByteArray(QUrl(metaurl), &results[index]);
m_dljob->addNetAction(dl);
index ++;
}
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connect(m_dljob.get(), &NetJob::finished, this, &Flame::FileResolvingTask::netJobFinished);
m_dljob->start();
}
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void Flame::FileResolvingTask::netJobFinished()
{
bool failed = false;
int index = 0;
for(auto & bytes: results)
{
try
{
auto doc = Json::requireDocument(bytes);
auto obj = Json::requireObject(doc);
auto & out = m_toProcess.files[index];
// result code signifies true failure.
if(obj.contains("code"))
{
qCritical() << "Resolving of" << out.projectId << out.fileId << "failed because of a negative result:";
qCritical() << bytes;
failed = true;
continue;
}
out.fileName = Json::requireString(obj, "FileNameOnDisk");
out.url = Json::requireString(obj, "DownloadURL");
// This is a piece of a Flame project JSON pulled out into the file metadata (here) for convenience
// It is also optional
QJsonObject projObj = Json::ensureObject(obj, "_Project", {});
if(!projObj.isEmpty())
{
QString strType = Json::ensureString(projObj, "PackageType", "mod").toLower();
if(strType == "singlefile")
{
out.type = File::Type::SingleFile;
}
// FIXME: what are these?
/*
else if(strType == "ctoc")
{
out.type = File::Type::Ctoc;
}
else if(strType == "cmod2")
{
out.type = File::Type::Cmod2;
}
*/
else if(strType == "mod")
{
out.type = File::Type::Mod;
}
// FIXME: how to handle nested packs and folders?
/*
else if(strType == "folder")
{
out.type = File::Type::Folder;
}
else if(strType == "modpack")
{
out.type = File::Type::Modpack;
}
*/
else
{
qCritical() << "Resolving of" << out.projectId << out.fileId << "failed because of unknown file type:" << strType;
out.type = File::Type::Unknown;
failed = true;
continue;
}
out.targetFolder = Json::ensureString(projObj, "Path", "mods");
}
out.resolved = true;
}
catch(JSONValidationError & e)
{
auto & out = m_toProcess.files[index];
qCritical() << "Resolving of" << out.projectId << out.fileId << "failed because of a parsing error:";
qCritical() << e.cause();
qCritical() << "JSON:";
qCritical() << bytes;
failed = true;
}
index++;
}
if(!failed)
{
emitSucceeded();
}
else
{
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emitFailed(tr("Some mod ID resolving tasks failed."));
}
}