pollymc/launcher/modplatform/packwiz/Packwiz.h

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// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "modplatform/ModIndex.h"
#include <QString>
#include <QUrl>
#include <QVariant>
class QDir;
// Mod from launcher/minecraft/mod/Mod.h
class Mod;
namespace Packwiz {
auto getRealIndexName(QDir& index_dir, QString normalized_index_name, bool should_match = false) -> QString;
class V1 {
public:
struct Mod {
QString slug {};
QString name {};
QString filename {};
// FIXME: make side an enum
QString side {"both"};
// [download]
QString mode {};
QUrl url {};
QString hash_format {};
QString hash {};
// [update]
ModPlatform::ResourceProvider provider {};
QVariant file_id {};
QVariant project_id {};
public:
// This is a totally heuristic, but should work for now.
auto isValid() const -> bool { return !slug.isEmpty() && !project_id.isNull(); }
// Different providers can use different names for the same thing
// Modrinth-specific
auto mod_id() -> QVariant& { return project_id; }
auto version() -> QVariant& { return file_id; }
};
/* Generates the object representing the information in a mod.pw.toml file via
* its common representation in the launcher, when downloading mods.
* */
static auto createModFormat(QDir& index_dir, ModPlatform::IndexedPack& mod_pack, ModPlatform::IndexedVersion& mod_version) -> Mod;
/* Generates the object representing the information in a mod.pw.toml file via
* its common representation in the launcher, plus a necessary slug.
* */
static auto createModFormat(QDir& index_dir, ::Mod& internal_mod, QString slug) -> Mod;
/* Updates the mod index for the provided mod.
* This creates a new index if one does not exist already
* TODO: Ask the user if they want to override, and delete the old mod's files, or keep the old one.
* */
static void updateModIndex(QDir& index_dir, Mod& mod);
/* Deletes the metadata for the mod with the given slug. If the metadata doesn't exist, it does nothing. */
static void deleteModIndex(QDir& index_dir, QString& mod_slug);
/* Deletes the metadata for the mod with the given id. If the metadata doesn't exist, it does nothing. */
static void deleteModIndex(QDir& index_dir, QVariant& mod_id);
/* Gets the metadata for a mod with a particular file name.
* If the mod doesn't have a metadata, it simply returns an empty Mod object.
* */
static auto getIndexForMod(QDir& index_dir, QString slug) -> Mod;
/* Gets the metadata for a mod with a particular id.
* If the mod doesn't have a metadata, it simply returns an empty Mod object.
* */
static auto getIndexForMod(QDir& index_dir, QVariant& mod_id) -> Mod;
};
} // namespace Packwiz