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// SPDX-License-Identifier: GPL-3.0-only
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/*
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* PolyMC - Minecraft Launcher
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* Copyright (C) 2022 Sefa Eyeoglu <contact@scrumplex.net>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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* This file incorporates work covered by the following copyright and
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* permission notice:
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*
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* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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2015-05-28 23:08:29 +05:30
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#pragma once
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#include "Exception.h"
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#include "pathmatcher/IPathMatcher.h"
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#include <QDir>
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#include <QFlags>
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#include <QObject>
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2022-07-30 23:12:33 +05:30
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namespace FS {
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class FileSystemException : public ::Exception {
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public:
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FileSystemException(const QString& message) : Exception(message) {}
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};
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2015-10-05 05:17:27 +05:30
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/**
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* write data to a file safely
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*/
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void write(const QString& filename, const QByteArray& data);
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/**
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* read data from a file safely\
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*/
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QByteArray read(const QString& filename);
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2016-11-17 08:39:24 +05:30
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/**
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* Update the last changed timestamp of an existing file
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*/
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bool updateTimestamp(const QString& filename);
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2016-11-17 08:39:24 +05:30
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/**
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* Creates all the folders in a path for the specified path
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* last segment of the path is treated as a file name and is ignored!
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*/
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bool ensureFilePathExists(QString filenamepath);
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/**
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* Creates all the folders in a path for the specified path
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* last segment of the path is treated as a folder name and is created!
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*/
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bool ensureFolderPathExists(QString filenamepath);
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2022-10-26 08:48:14 +05:30
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/// @brief Copies a directory and it's contents from src to dest
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class copy : public QObject {
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Q_OBJECT
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public:
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copy(const QString& src, const QString& dst, QObject* parent = nullptr) : QObject(parent)
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{
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m_src.setPath(src);
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m_dst.setPath(dst);
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}
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copy& followSymlinks(const bool follow)
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{
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m_followSymlinks = follow;
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return *this;
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}
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copy& matcher(const IPathMatcher* filter)
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{
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m_matcher = filter;
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return *this;
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}
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copy& whitelist(bool whitelist)
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{
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m_whitelist = whitelist;
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return *this;
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}
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bool operator()(bool dryRun = false) { return operator()(QString(), dryRun); }
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int totalCopied() { return m_copied; }
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signals:
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void fileCopied(const QString& relativeName);
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// TODO: maybe add a "shouldCopy" signal in the future?
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private:
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bool operator()(const QString& offset, bool dryRun = false);
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private:
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bool m_followSymlinks = true;
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const IPathMatcher* m_matcher = nullptr;
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bool m_whitelist = false;
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QDir m_src;
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QDir m_dst;
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int m_copied;
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};
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/**
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* Delete a folder recursively
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*/
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bool deletePath(QString path);
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/**
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* Trash a folder / file
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*/
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bool trash(QString path, QString *pathInTrash);
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QString PathCombine(const QString& path1, const QString& path2);
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QString PathCombine(const QString& path1, const QString& path2, const QString& path3);
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QString PathCombine(const QString& path1, const QString& path2, const QString& path3, const QString& path4);
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QString AbsolutePath(QString path);
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/**
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* Resolve an executable
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*
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* Will resolve:
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* single executable (by name)
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* relative path
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* absolute path
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*
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* @return absolute path to executable or null string
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*/
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QString ResolveExecutable(QString path);
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/**
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* Normalize path
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*
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* Any paths inside the current directory will be normalized to relative paths (to current)
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* Other paths will be made absolute
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*
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* Returns false if the path logic somehow filed (and normalizedPath in invalid)
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*/
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QString NormalizePath(QString path);
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QString RemoveInvalidFilenameChars(QString string, QChar replaceWith = '-');
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QString DirNameFromString(QString string, QString inDir = ".");
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/// Checks if the a given Path contains "!"
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bool checkProblemticPathJava(QDir folder);
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// Get the Directory representing the User's Desktop
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QString getDesktopDir();
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// Overrides one folder with the contents of another, preserving items exclusive to the first folder
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// Equivalent to doing QDir::rename, but allowing for overrides
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bool overrideFolder(QString overwritten_path, QString override_path);
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}
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