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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>MinecraftPage</class>
<widget class="QWidget" name="MinecraftPage">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
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<width>936</width>
<height>1134</height>
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</rect>
</property>
<property name="sizePolicy">
<sizepolicy hsizetype="MinimumExpanding" vsizetype="MinimumExpanding">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<layout class="QVBoxLayout" name="mainLayout">
<property name="leftMargin">
<number>0</number>
</property>
<property name="topMargin">
<number>0</number>
</property>
<property name="rightMargin">
<number>0</number>
</property>
<property name="bottomMargin">
<number>0</number>
</property>
<item>
<widget class="QTabWidget" name="tabWidget">
<property name="tabShape">
<enum>QTabWidget::Rounded</enum>
</property>
<property name="currentIndex">
<number>0</number>
</property>
<widget class="QWidget" name="minecraftTab">
<attribute name="title">
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<string notr="true">Minecraft</string>
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</attribute>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QGroupBox" name="windowSizeGroupBox">
<property name="title">
<string>Window Size</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_4">
<item>
<widget class="QCheckBox" name="maximizedCheckBox">
<property name="text">
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<string>Start Minecraft &maximized?</string>
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</property>
</widget>
</item>
<item>
<layout class="QGridLayout" name="gridLayoutWindowSize">
<item row="1" column="0">
<widget class="QLabel" name="labelWindowHeight">
<property name="text">
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<string>Window &height:</string>
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</property>
<property name="buddy">
<cstring>windowHeightSpinBox</cstring>
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</property>
</widget>
</item>
<item row="0" column="0">
<widget class="QLabel" name="labelWindowWidth">
<property name="text">
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<string>Window &width:</string>
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</property>
<property name="buddy">
<cstring>windowWidthSpinBox</cstring>
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</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QSpinBox" name="windowWidthSpinBox">
<property name="minimum">
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<number>1</number>
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</property>
<property name="maximum">
<number>65536</number>
</property>
<property name="singleStep">
<number>1</number>
</property>
<property name="value">
<number>854</number>
</property>
</widget>
</item>
<item row="1" column="1">
<widget class="QSpinBox" name="windowHeightSpinBox">
<property name="minimum">
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<number>1</number>
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</property>
<property name="maximum">
<number>65536</number>
</property>
<property name="value">
<number>480</number>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
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<item>
<widget class="QGroupBox" name="nativeLibWorkaroundGroupBox">
<property name="title">
<string>Native library workarounds</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<widget class="QCheckBox" name="useNativeGLFWCheck">
<property name="text">
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<string>Use system installation of &GLFW</string>
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</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="useNativeOpenALCheck">
<property name="text">
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<string>Use system installation of &OpenAL</string>
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</property>
</widget>
</item>
</layout>
</widget>
</item>
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<item>
<widget class="QGroupBox" name="perfomanceGroupBox">
<property name="title">
<string>Performance</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QCheckBox" name="enableFeralGamemodeCheck">
<property name="toolTip">
<string><html><head/><body><p>Enable Feral Interactive's GameMode, to potentially improve gaming performance.</p></body></html></string>
</property>
<property name="text">
<string>Enable Feral GameMode</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="enableMangoHud">
<property name="toolTip">
<string><html><head/><body><p>Enable MangoHud's advanced performance overlay.</p></body></html></string>
</property>
<property name="text">
<string>Enable MangoHud</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="useDiscreteGpuCheck">
<property name="toolTip">
<string><html><head/><body><p>Use the discrete GPU instead of the primary GPU.</p></body></html></string>
</property>
<property name="text">
<string>Use discrete GPU</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
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<item>
<widget class="QGroupBox" name="gameTimeGroupBox">
<property name="title">
<string>Game time</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QCheckBox" name="showGameTime">
<property name="text">
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<string>Show time spent &playing instances</string>
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</property>
</widget>
</item>
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<item>
<widget class="QCheckBox" name="showGlobalGameTime">
<property name="text">
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<string>Show time spent playing across &all instances</string>
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</property>
</widget>
</item>
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<item>
<widget class="QCheckBox" name="recordGameTime">
<property name="text">
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<string>&Record time spent playing instances</string>
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</property>
</widget>
</item>
</layout>
</widget>
</item>
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<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>Miscellaneous</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QCheckBox" name="closeAfterLaunchCheck">
<property name="toolTip">
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<string><html><head/><body><p>The launcher will automatically reopen when the game crashes or exits.</p></body></html></string>
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</property>
<property name="text">
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<string>&Close the launcher after game window opens</string>
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</property>
</widget>
</item>
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<item>
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<widget class="QCheckBox" name="quitAfterGameStopCheck">
<property name="toolTip">
<string><html><head/><body><p>The launcher will automatically quit after the game exits or crashes.</p></body></html></string>
</property>
<property name="text">
<string>&Quit the launcher after game window closes</string>
</property>
</widget>
</item>
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</layout>
</widget>
</item>
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<item>
<spacer name="verticalSpacerMinecraft">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
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<width>0</width>
<height>0</height>
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</size>
</property>
</spacer>
</item>
</layout>
</widget>
</widget>
</item>
</layout>
</widget>
<tabstops>
<tabstop>maximizedCheckBox</tabstop>
<tabstop>windowWidthSpinBox</tabstop>
<tabstop>windowHeightSpinBox</tabstop>
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<tabstop>useNativeGLFWCheck</tabstop>
<tabstop>useNativeOpenALCheck</tabstop>
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<tabstop>enableFeralGamemodeCheck</tabstop>
<tabstop>enableMangoHud</tabstop>
<tabstop>useDiscreteGpuCheck</tabstop>
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</tabstops>
<resources/>
<connections/>
</ui>