2013-02-22 05:40:17 +05:30
|
|
|
/* Copyright 2013 MultiMC Contributors
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "gameupdatetask.h"
|
|
|
|
|
2013-05-08 23:26:43 +05:30
|
|
|
#include <QtNetwork>
|
|
|
|
|
|
|
|
#include <QFile>
|
|
|
|
#include <QFileInfo>
|
|
|
|
#include <QTextStream>
|
|
|
|
#include <QDataStream>
|
|
|
|
|
|
|
|
#include <QDebug>
|
|
|
|
|
|
|
|
#include "minecraftversionlist.h"
|
|
|
|
|
|
|
|
#include "pathutils.h"
|
|
|
|
#include "netutils.h"
|
|
|
|
|
|
|
|
GameUpdateTask::GameUpdateTask(const LoginResponse &response, Instance *inst, QObject *parent) :
|
|
|
|
Task(parent), m_response(response)
|
|
|
|
{
|
|
|
|
m_inst = inst;
|
|
|
|
m_updateState = StateInit;
|
|
|
|
m_currentDownload = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameUpdateTask::executeTask()
|
|
|
|
{
|
|
|
|
updateStatus();
|
|
|
|
|
|
|
|
QNetworkAccessManager networkMgr;
|
|
|
|
netMgr = &networkMgr;
|
|
|
|
|
|
|
|
// Get a pointer to the version object that corresponds to the instance's version.
|
|
|
|
MinecraftVersion *targetVersion = (MinecraftVersion *)MinecraftVersionList::getMainList().
|
|
|
|
findVersion(m_inst->intendedVersion());
|
|
|
|
Q_ASSERT_X(targetVersion != NULL, "game update", "instance's intended version is not an actual version");
|
|
|
|
|
|
|
|
// Make directories
|
|
|
|
QDir binDir(m_inst->binDir());
|
|
|
|
if (!binDir.exists() && !binDir.mkpath("."))
|
|
|
|
{
|
|
|
|
error("Failed to create bin folder.");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/////////////////////////
|
|
|
|
// BUILD DOWNLOAD LIST //
|
|
|
|
/////////////////////////
|
|
|
|
// Build a list of URLs that will need to be downloaded.
|
|
|
|
|
|
|
|
setState(StateDetermineURLs);
|
|
|
|
|
|
|
|
|
|
|
|
// Add the URL for minecraft.jar
|
|
|
|
|
|
|
|
// This will be either 'minecraft' or the version number, depending on where
|
|
|
|
// we're downloading from.
|
|
|
|
QString jarFilename = "minecraft";
|
|
|
|
|
|
|
|
if (targetVersion->isForNewLauncher())
|
|
|
|
jarFilename = targetVersion->descriptor();
|
|
|
|
|
|
|
|
QUrl mcJarURL = targetVersion->downloadURL() + jarFilename + ".jar";
|
|
|
|
qDebug() << mcJarURL.toString();
|
2013-06-23 03:04:33 +05:30
|
|
|
m_downloadList.append(FileToDownload::Create(mcJarURL, PathCombine(m_inst->minecraftDir(), "bin/minecraft.jar")));
|
2013-05-08 23:26:43 +05:30
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////
|
|
|
|
// DOWNLOAD FILES //
|
|
|
|
////////////////////
|
|
|
|
setState(StateDownloadFiles);
|
|
|
|
for (int i = 0; i < m_downloadList.length(); i++)
|
|
|
|
{
|
|
|
|
m_currentDownload = i;
|
|
|
|
if (!downloadFile(m_downloadList[i]))
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
///////////////////
|
|
|
|
// INSTALL FILES //
|
|
|
|
///////////////////
|
|
|
|
setState(StateInstall);
|
|
|
|
|
|
|
|
// Nothing to do here yet
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//////////////
|
|
|
|
// FINISHED //
|
|
|
|
//////////////
|
|
|
|
setState(StateFinished);
|
|
|
|
emit gameUpdateComplete(m_response);
|
|
|
|
}
|
|
|
|
|
2013-06-23 03:04:33 +05:30
|
|
|
bool GameUpdateTask::downloadFile( const PtrFileToDownload file )
|
2013-05-08 23:26:43 +05:30
|
|
|
{
|
2013-06-23 03:04:33 +05:30
|
|
|
setSubStatus("Downloading " + file->url().toString());
|
|
|
|
QNetworkReply *reply = netMgr->get(QNetworkRequest(file->url()));
|
2013-05-08 23:26:43 +05:30
|
|
|
|
|
|
|
this->connect(reply, SIGNAL(downloadProgress(qint64,qint64)),
|
|
|
|
SLOT(updateDownloadProgress(qint64,qint64)));
|
|
|
|
|
|
|
|
NetUtils::waitForNetRequest(reply);
|
|
|
|
|
|
|
|
if (reply->error() == QNetworkReply::NoError)
|
|
|
|
{
|
2013-06-23 03:04:33 +05:30
|
|
|
QString filePath = file->path();
|
|
|
|
QFile outFile(filePath);
|
2013-05-08 23:26:43 +05:30
|
|
|
if (outFile.exists() && !outFile.remove())
|
|
|
|
{
|
2013-06-23 03:04:33 +05:30
|
|
|
error("Can't delete old file " + file->path() + ": " + outFile.errorString());
|
2013-05-08 23:26:43 +05:30
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!outFile.open(QIODevice::WriteOnly))
|
|
|
|
{
|
2013-06-23 03:04:33 +05:30
|
|
|
error("Can't write to " + file->path() + ": " + outFile.errorString());
|
2013-05-08 23:26:43 +05:30
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
outFile.write(reply->readAll());
|
|
|
|
outFile.close();
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2013-06-23 03:04:33 +05:30
|
|
|
error("Can't download " + file->url().toString() + ": " + reply->errorString());
|
2013-05-08 23:26:43 +05:30
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// TODO: Check file integrity after downloading.
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
int GameUpdateTask::state() const
|
|
|
|
{
|
|
|
|
return m_updateState;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameUpdateTask::setState(int state, bool resetSubStatus)
|
|
|
|
{
|
|
|
|
m_updateState = state;
|
|
|
|
if (resetSubStatus)
|
|
|
|
setSubStatus("");
|
|
|
|
else // We only need to update if we're not resetting substatus becasue setSubStatus updates status for us.
|
|
|
|
updateStatus();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString GameUpdateTask::subStatus() const
|
|
|
|
{
|
|
|
|
return m_subStatusMsg;
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameUpdateTask::setSubStatus(const QString &msg)
|
|
|
|
{
|
|
|
|
m_subStatusMsg = msg;
|
|
|
|
updateStatus();
|
|
|
|
}
|
|
|
|
|
|
|
|
QString GameUpdateTask::getStateMessage(int state)
|
|
|
|
{
|
|
|
|
switch (state)
|
|
|
|
{
|
|
|
|
case StateInit:
|
|
|
|
return "Initializing";
|
|
|
|
|
|
|
|
case StateDetermineURLs:
|
|
|
|
return "Determining files to download";
|
|
|
|
|
|
|
|
case StateDownloadFiles:
|
|
|
|
return "Downloading files";
|
|
|
|
|
|
|
|
case StateInstall:
|
|
|
|
return "Installing";
|
|
|
|
|
|
|
|
case StateFinished:
|
|
|
|
return "Finished";
|
|
|
|
|
|
|
|
default:
|
|
|
|
return "Downloading instance files";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameUpdateTask::updateStatus()
|
|
|
|
{
|
|
|
|
QString newStatus;
|
|
|
|
|
|
|
|
newStatus = getStateMessage(state());
|
|
|
|
if (!subStatus().isEmpty())
|
|
|
|
newStatus += ": " + subStatus();
|
|
|
|
else
|
|
|
|
newStatus += "...";
|
|
|
|
|
|
|
|
setStatus(newStatus);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void GameUpdateTask::error(const QString &msg)
|
|
|
|
{
|
|
|
|
emit gameUpdateError(msg);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GameUpdateTask::updateDownloadProgress(qint64 current, qint64 total)
|
|
|
|
{
|
|
|
|
// The progress on the current file is current / total
|
|
|
|
float currentDLProgress = (float) current / (float) total; // Cast ALL the values!
|
|
|
|
|
|
|
|
// The overall progress is (current progress + files downloaded) / total files to download
|
|
|
|
float overallDLProgress = ((currentDLProgress + m_currentDownload) / (float) m_downloadList.length());
|
|
|
|
|
|
|
|
// Multiply by 100 to make it a percentage.
|
|
|
|
setProgress((int)(overallDLProgress * 100));
|
|
|
|
}
|
|
|
|
|
2013-06-23 03:04:33 +05:30
|
|
|
PtrFileToDownload FileToDownload::Create(const QUrl &url, const QString &path, QObject *parent)
|
2013-05-08 23:26:43 +05:30
|
|
|
{
|
2013-06-23 03:04:33 +05:30
|
|
|
return PtrFileToDownload(new FileToDownload (url, path, parent));
|
2013-05-08 23:26:43 +05:30
|
|
|
}
|
|
|
|
|
2013-06-23 03:04:33 +05:30
|
|
|
FileToDownload::FileToDownload(const QUrl &url, const QString &path, QObject *parent) :
|
|
|
|
QObject(parent), m_dlURL(url), m_dlPath(path)
|
2013-02-22 05:40:17 +05:30
|
|
|
{
|
|
|
|
|
|
|
|
}
|