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/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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2015-02-09 06:21:14 +05:30
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#include <tasks/Task.h>
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#include <QString>
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#include <QJsonObject>
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2013-12-08 22:04:45 +05:30
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#include <QTimer>
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2013-12-25 04:08:37 +05:30
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#include <qsslerror.h>
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2021-07-27 01:14:11 +05:30
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#include "MinecraftAccount.h"
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class QNetworkReply;
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2021-12-04 05:48:05 +05:30
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/**
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* Enum for describing the state of the current task.
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* Used by the getStateMessage function to determine what the status message should be.
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*/
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enum class AccountTaskState
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{
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STATE_CREATED,
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STATE_WORKING,
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STATE_SUCCEEDED,
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STATE_DISABLED, //!< MSA Client ID has changed. Tell user to reloginn
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STATE_FAILED_SOFT, //!< soft failure. authentication went through partially
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STATE_FAILED_HARD, //!< hard failure. main tokens are invalid
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STATE_FAILED_GONE, //!< hard failure. main tokens are invalid, and the account no longer exists
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STATE_OFFLINE //!< soft failure. authentication failed in the first step in a 'soft' way
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};
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class AccountTask : public Task
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{
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Q_OBJECT
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public:
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explicit AccountTask(AccountData * data, QObject *parent = 0);
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virtual ~AccountTask() {};
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AccountTaskState m_taskState = AccountTaskState::STATE_CREATED;
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AccountTaskState taskState() {
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return m_taskState;
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}
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2021-08-22 23:31:18 +05:30
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signals:
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void showVerificationUriAndCode(const QUrl &uri, const QString &code, int expiresIn);
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void hideVerificationUriAndCode();
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protected:
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/**
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* Returns the state message for the given state.
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* Used to set the status message for the task.
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* Should be overridden by subclasses that want to change messages for a given state.
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*/
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virtual QString getStateMessage() const;
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protected slots:
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// NOTE: true -> non-terminal state, false -> terminal state
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bool changeState(AccountTaskState newState, QString reason = QString());
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protected:
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AccountData *m_data = nullptr;
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};
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