2022-12-24 23:52:06 +05:30
|
|
|
// SPDX-FileCopyrightText: 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
|
|
|
|
//
|
|
|
|
// SPDX-License-Identifier: GPL-3.0-only
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Prism Launcher - Minecraft Launcher
|
|
|
|
* Copyright (C) 2022 Rachel Powers <508861+Ryex@users.noreply.github.com>
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, version 3.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include <QDebug>
|
|
|
|
#include <QObject>
|
|
|
|
|
|
|
|
#include "minecraft/mod/ShaderPack.h"
|
|
|
|
|
|
|
|
#include "tasks/Task.h"
|
|
|
|
|
|
|
|
namespace ShaderPackUtils {
|
|
|
|
|
|
|
|
enum class ProcessingLevel { Full, BasicInfoOnly };
|
|
|
|
|
|
|
|
bool process(ShaderPack& pack, ProcessingLevel level = ProcessingLevel::Full);
|
|
|
|
|
|
|
|
bool processZIP(ShaderPack& pack, ProcessingLevel level = ProcessingLevel::Full);
|
|
|
|
bool processFolder(ShaderPack& pack, ProcessingLevel level = ProcessingLevel::Full);
|
|
|
|
|
2022-12-27 02:59:13 +05:30
|
|
|
/** Checks whether a file is valid as a shader pack or not. */
|
2022-12-24 23:52:06 +05:30
|
|
|
bool validate(QFileInfo file);
|
|
|
|
} // namespace ShaderPackUtils
|
|
|
|
|
|
|
|
class LocalShaderPackParseTask : public Task {
|
|
|
|
Q_OBJECT
|
|
|
|
public:
|
|
|
|
LocalShaderPackParseTask(int token, ShaderPack& sp);
|
|
|
|
|
|
|
|
[[nodiscard]] bool canAbort() const override { return true; }
|
|
|
|
bool abort() override;
|
|
|
|
|
|
|
|
void executeTask() override;
|
|
|
|
|
|
|
|
[[nodiscard]] int token() const { return m_token; }
|
|
|
|
|
|
|
|
private:
|
|
|
|
int m_token;
|
|
|
|
|
|
|
|
ShaderPack& m_shader_pack;
|
|
|
|
|
|
|
|
bool m_aborted = false;
|
|
|
|
};
|