pollymc/logic/InstanceLauncher.cpp

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/* Copyright 2013 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <iostream>
#include "InstanceLauncher.h"
#include "MultiMC.h"
#include "gui/ConsoleWindow.h"
#include "gui/dialogs/LoginDialog.h"
#include "gui/dialogs/ProgressDialog.h"
#include "logic/net/LoginTask.h"
#include "logic/MinecraftProcess.h"
#include "logic/lists/InstanceList.h"
InstanceLauncher::InstanceLauncher(QString instId) : QObject(), instId(instId)
{
}
void InstanceLauncher::onTerminated()
{
std::cout << "Minecraft exited" << std::endl;
MMC->quit();
}
void InstanceLauncher::onLoginComplete()
{
// TODO: Fix this.
/*
LoginTask *task = (LoginTask *)QObject::sender();
auto result = task->getResult();
auto instance = MMC->instances()->getInstanceById(instId);
proc = instance->prepareForLaunch(result);
if (!proc)
{
// FIXME: report error
return;
}
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console = new ConsoleWindow(proc);
connect(console, SIGNAL(isClosing()), this, SLOT(onTerminated()));
proc->setLogin(result.username, result.session_id);
proc->launch();
*/
}
void InstanceLauncher::doLogin(const QString &errorMsg)
{
LoginDialog *loginDlg = new LoginDialog(nullptr, errorMsg);
loginDlg->exec();
if (loginDlg->result() == QDialog::Accepted)
{
PasswordLogin uInfo{loginDlg->getUsername(), loginDlg->getPassword()};
ProgressDialog *tDialog = new ProgressDialog(nullptr);
LoginTask *loginTask = new LoginTask(uInfo, tDialog);
connect(loginTask, SIGNAL(succeeded()), SLOT(onLoginComplete()), Qt::QueuedConnection);
connect(loginTask, SIGNAL(failed(QString)), SLOT(doLogin(QString)),
Qt::QueuedConnection);
tDialog->exec(loginTask);
}
// onLoginComplete(LoginResponse("Offline","Offline", 1));
}
int InstanceLauncher::launch()
{
std::cout << "Launching Instance '" << qPrintable(instId) << "'" << std::endl;
auto instance = MMC->instances()->getInstanceById(instId);
if (!instance)
{
std::cout << "Could not find instance requested. note that you have to specify the ID, "
"not the NAME" << std::endl;
return 1;
}
std::cout << "Logging in..." << std::endl;
doLogin("");
return MMC->exec();
}