SCRATCH move things to the right places
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								logic/minecraft/AssetsUtils.cpp
									
									
									
									
									
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										217
									
								
								logic/minecraft/AssetsUtils.cpp
									
									
									
									
									
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/* Copyright 2013-2015 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include <QDir>
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#include <QDirIterator>
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#include <QCryptographicHash>
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#include <QJsonParseError>
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#include <QJsonDocument>
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#include <QJsonObject>
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#include <QVariant>
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#include <QDebug>
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#include "AssetsUtils.h"
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#include <pathutils.h>
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namespace AssetsUtils
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{
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int findLegacyAssets()
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{
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	QDir assets_dir("assets");
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	if (!assets_dir.exists())
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		return 0;
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	assets_dir.setFilter(QDir::AllEntries | QDir::NoDotAndDotDot);
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	int base_length = assets_dir.path().length();
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	QList<QString> blacklist = {"indexes", "objects", "virtual"};
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	QDirIterator iterator(assets_dir, QDirIterator::Subdirectories);
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	int found = 0;
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	while (iterator.hasNext())
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	{
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		QString currentDir = iterator.next();
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		currentDir = currentDir.remove(0, base_length + 1);
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		bool ignore = false;
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		for (QString blacklisted : blacklist)
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		{
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			if (currentDir.startsWith(blacklisted))
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				ignore = true;
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		}
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		if (!iterator.fileInfo().isDir() && !ignore)
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		{
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			found++;
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		}
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	}
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	return found;
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}
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/*
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 * Returns true on success, with index populated
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 * index is undefined otherwise
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 */
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bool loadAssetsIndexJson(QString path, AssetsIndex *index)
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{
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	/*
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	{
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	  "objects": {
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		"icons/icon_16x16.png": {
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		  "hash": "bdf48ef6b5d0d23bbb02e17d04865216179f510a",
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		  "size": 3665
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		},
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		...
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		}
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	  }
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	}
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	*/
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	QFile file(path);
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	// Try to open the file and fail if we can't.
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	// TODO: We should probably report this error to the user.
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	if (!file.open(QIODevice::ReadOnly))
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	{
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		qCritical() << "Failed to read assets index file" << path;
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		return false;
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	}
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	// Read the file and close it.
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	QByteArray jsonData = file.readAll();
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	file.close();
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	QJsonParseError parseError;
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	QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
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	// Fail if the JSON is invalid.
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	if (parseError.error != QJsonParseError::NoError)
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	{
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		qCritical() << "Failed to parse assets index file:" << parseError.errorString()
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					 << "at offset " << QString::number(parseError.offset);
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		return false;
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	}
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	// Make sure the root is an object.
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	if (!jsonDoc.isObject())
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	{
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		qCritical() << "Invalid assets index JSON: Root should be an array.";
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		return false;
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	}
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	QJsonObject root = jsonDoc.object();
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	QJsonValue isVirtual = root.value("virtual");
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	if (!isVirtual.isUndefined())
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	{
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		index->isVirtual = isVirtual.toBool(false);
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	}
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	QJsonValue objects = root.value("objects");
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	QVariantMap map = objects.toVariant().toMap();
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	for (QVariantMap::const_iterator iter = map.begin(); iter != map.end(); ++iter)
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	{
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		// qDebug() << iter.key();
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		QVariant variant = iter.value();
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		QVariantMap nested_objects = variant.toMap();
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		AssetObject object;
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		for (QVariantMap::const_iterator nested_iter = nested_objects.begin();
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			 nested_iter != nested_objects.end(); ++nested_iter)
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		{
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			// qDebug() << nested_iter.key() << nested_iter.value().toString();
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			QString key = nested_iter.key();
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			QVariant value = nested_iter.value();
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			if (key == "hash")
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			{
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				object.hash = value.toString();
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			}
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			else if (key == "size")
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			{
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				object.size = value.toDouble();
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			}
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		}
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		index->objects.insert(iter.key(), object);
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	}
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	return true;
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}
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QDir reconstructAssets(QString assetsId)
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{
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	QDir assetsDir = QDir("assets/");
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	QDir indexDir = QDir(PathCombine(assetsDir.path(), "indexes"));
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	QDir objectDir = QDir(PathCombine(assetsDir.path(), "objects"));
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	QDir virtualDir = QDir(PathCombine(assetsDir.path(), "virtual"));
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	QString indexPath = PathCombine(indexDir.path(), assetsId + ".json");
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	QFile indexFile(indexPath);
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	QDir virtualRoot(PathCombine(virtualDir.path(), assetsId));
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	if (!indexFile.exists())
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	{
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		qCritical() << "No assets index file" << indexPath << "; can't reconstruct assets";
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		return virtualRoot;
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	}
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	qDebug() << "reconstructAssets" << assetsDir.path() << indexDir.path()
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				 << objectDir.path() << virtualDir.path() << virtualRoot.path();
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	AssetsIndex index;
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	bool loadAssetsIndex = AssetsUtils::loadAssetsIndexJson(indexPath, &index);
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	if (loadAssetsIndex && index.isVirtual)
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	{
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		qDebug() << "Reconstructing virtual assets folder at" << virtualRoot.path();
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		for (QString map : index.objects.keys())
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		{
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			AssetObject asset_object = index.objects.value(map);
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			QString target_path = PathCombine(virtualRoot.path(), map);
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			QFile target(target_path);
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			QString tlk = asset_object.hash.left(2);
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			QString original_path =
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				PathCombine(PathCombine(objectDir.path(), tlk), asset_object.hash);
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			QFile original(original_path);
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			if (!original.exists())
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				continue;
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			if (!target.exists())
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			{
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				QFileInfo info(target_path);
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				QDir target_dir = info.dir();
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				// qDebug() << target_dir;
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				if (!target_dir.exists())
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					QDir("").mkpath(target_dir.path());
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				bool couldCopy = original.copy(target_path);
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				qDebug() << " Copying" << original_path << "to" << target_path
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							 << QString::number(couldCopy); // << original.errorString();
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			}
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		}
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		// TODO: Write last used time to virtualRoot/.lastused
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	}
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	return virtualRoot;
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}
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}
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