bring back notportable builds

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DioEgizio 2022-03-21 19:11:55 +01:00 committed by GitHub
parent 64399dd8d6
commit 2741c58a01
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@ -27,10 +27,23 @@ jobs:
- os: windows-2022 - os: windows-2022
name: "Windows-i686" name: "Windows-i686"
msystem: mingw32 msystem: mingw32
portable: false
- os: windows-2022 - os: windows-2022
name: "Windows-x86_64" name: "Windows-x86_64"
msystem: mingw64 msystem: mingw64
portable: false
- os: windows-2022
name: "Windows-i686-portable"
msystem: mingw32
portable: true
- os: windows-2022
name: "Windows-x86_64-portable"
msystem: mingw64
portable: true
- os: macos-11 - os: macos-11
qt_version: 5.12.12 qt_version: 5.12.12
@ -138,12 +151,18 @@ jobs:
run: | run: |
cmake --build ${{ env.BUILD_DIR }} cmake --build ${{ env.BUILD_DIR }}
- name: Build on Windows - name: Build on Windows portable
if: runner.os == 'Windows' if: runner.os == 'Windows' && matrix.portable == true
shell: msys2 {0} shell: msys2 {0}
run: | run: |
cmake --build ${{ env.BUILD_DIR }} cmake --build ${{ env.BUILD_DIR }}
- name: Build on Windows
if: runner.os == 'Windows' && matrix.portable != true
shell: msys2 {0}
run: |
cmake --build ${{ env.BUILD_DIR }} _DLauncher_PORTABLE=OFF
- name: Install - name: Install
if: runner.os != 'Linux' && runner.os != 'Windows' if: runner.os != 'Linux' && runner.os != 'Windows'
run: | run: |