GH-1053 base process and launch refactor, part 1

This commit is contained in:
Petr Mrázek
2015-05-11 22:21:37 +02:00
parent d14a61b0df
commit 34ddfc7ecc
29 changed files with 743 additions and 603 deletions

View File

@@ -24,7 +24,7 @@
#include "minecraft/LegacyUpdate.h"
#include "icons/IconList.h"
#include "minecraft/MinecraftProcess.h"
#include "minecraft/MinecraftLauncher.h"
#include "minecraft/ModList.h"
LegacyInstance::LegacyInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir)
@@ -95,7 +95,7 @@ std::shared_ptr<Task> LegacyInstance::doUpdate()
return std::shared_ptr<Task>(new LegacyUpdate(this, this));
}
BaseProcess *LegacyInstance::prepareForLaunch(AuthSessionPtr account)
BaseLauncher *LegacyInstance::prepareForLaunch(AuthSessionPtr account)
{
QString launchScript;
QIcon icon = ENV.icons()->getIcon(iconKey());
@@ -122,7 +122,7 @@ BaseProcess *LegacyInstance::prepareForLaunch(AuthSessionPtr account)
launchScript += "lwjgl " + lwjgl + "\n";
launchScript += "launcher legacy\n";
}
auto process = MinecraftProcess::create(std::dynamic_pointer_cast<MinecraftInstance>(getSharedPtr()));
auto process = MinecraftLauncher::create(std::dynamic_pointer_cast<MinecraftInstance>(getSharedPtr()));
process->setLaunchScript(launchScript);
process->setWorkdir(minecraftRoot());
process->setLogin(account);