GH-767 Basic skin upload

This commit is contained in:
Alexia 2016-05-12 16:51:25 -04:00 committed by Petr Mrázek
parent f9791a5cc8
commit 377316999e
10 changed files with 324 additions and 3 deletions

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@ -276,7 +276,9 @@ set(MINECRAFT_SOURCES
minecraft/liteloader/LiteLoaderInstaller.cpp minecraft/liteloader/LiteLoaderInstaller.cpp
minecraft/liteloader/LiteLoaderVersionList.h minecraft/liteloader/LiteLoaderVersionList.h
minecraft/liteloader/LiteLoaderVersionList.cpp minecraft/liteloader/LiteLoaderVersionList.cpp
) minecraft/SkinUpload.cpp
minecraft/SkinUpload.h
)
add_unit_test(GradleSpecifier add_unit_test(GradleSpecifier
SOURCES minecraft/GradleSpecifier_test.cpp SOURCES minecraft/GradleSpecifier_test.cpp

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@ -0,0 +1,69 @@
#include "SkinUpload.h"
#include <QNetworkRequest>
#include <QHttpMultiPart>
#include <Env.h>
QByteArray getModelString(SkinUpload::Model model) {
switch (model) {
case SkinUpload::STEVE:
return "steve";
case SkinUpload::ALEX:
return "alex";
default:
qDebug() << "Unknown skin type!";
return "";
}
}
SkinUpload::SkinUpload(QObject *parent, AuthSessionPtr session, QByteArray skin, SkinUpload::Model model)
: Task(parent), m_model(model), m_skin(skin), m_session(session)
{
}
void SkinUpload::executeTask()
{
QNetworkRequest request(QUrl(QString("https://api.mojang.com/user/profile/%1/skin").arg(m_session->uuid)));
request.setRawHeader("Authorization", QString("Bearer: %1").arg(m_session->access_token).toLocal8Bit());
QHttpMultiPart *multiPart = new QHttpMultiPart(QHttpMultiPart::FormDataType);
QHttpPart model;
model.setHeader(QNetworkRequest::ContentDispositionHeader, QVariant("form-data; name=\"model\""));
model.setBody(getModelString(m_model));
QHttpPart skin;
skin.setHeader(QNetworkRequest::ContentTypeHeader, QVariant("image/png"));
skin.setHeader(QNetworkRequest::ContentDispositionHeader,
QVariant("form-data; name=\"file\"; filename=\"skin.png\""));
skin.setBody(m_skin);
multiPart->append(model);
multiPart->append(skin);
QNetworkReply *rep = ENV.qnam()->put(request, multiPart);
m_reply = std::shared_ptr<QNetworkReply>(rep);
setStatus(tr("Uploading skin"));
connect(rep, &QNetworkReply::uploadProgress, this, &Task::setProgress);
connect(rep, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(downloadError(QNetworkReply::NetworkError)));
connect(rep, SIGNAL(finished()), this, SLOT(downloadFinished()));
}
void SkinUpload::downloadError(QNetworkReply::NetworkError error)
{
// error happened during download.
qCritical() << "Network error: " << error;
emitFailed(m_reply->errorString());
}
void SkinUpload::downloadFinished()
{
// if the download failed
if (m_reply->error() != QNetworkReply::NetworkError::NoError)
{
emitFailed(QString("Network error: %1").arg(m_reply->errorString()));
m_reply.reset();
return;
}
emitSucceeded();
}

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@ -0,0 +1,40 @@
#pragma once
#include <QFile>
#include <QtNetwork/QtNetwork>
#include <memory>
#include <minecraft/auth/AuthSession.h>
#include "tasks/Task.h"
#include "multimc_logic_export.h"
typedef std::shared_ptr<class SkinUpload> SkinUploadPtr;
class MULTIMC_LOGIC_EXPORT SkinUpload : public Task\
{
Q_OBJECT
public:
enum Model
{
STEVE,
ALEX
};
// Note this class takes ownership of the file.
SkinUpload(QObject *parent, AuthSessionPtr session, QByteArray skin, Model model = STEVE);
virtual ~SkinUpload() {}
private:
Model m_model;
QByteArray m_skin;
AuthSessionPtr m_session;
std::shared_ptr<QNetworkReply> m_reply;
protected:
virtual void executeTask();
public slots:
void downloadError(QNetworkReply::NetworkError);
void downloadFinished();
};

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@ -197,7 +197,8 @@ SET(MULTIMC_SOURCES
dialogs/UpdateDialog.h dialogs/UpdateDialog.h
dialogs/VersionSelectDialog.cpp dialogs/VersionSelectDialog.cpp
dialogs/VersionSelectDialog.h dialogs/VersionSelectDialog.h
dialogs/SkinUploadDialog.cpp
dialogs/SkinUploadDialog.h
# GUI - widgets # GUI - widgets
widgets/Common.cpp widgets/Common.cpp
@ -234,7 +235,7 @@ SET(MULTIMC_SOURCES
groupview/InstanceDelegate.h groupview/InstanceDelegate.h
groupview/VisualGroup.cpp groupview/VisualGroup.cpp
groupview/VisualGroup.h groupview/VisualGroup.h
) )
######## UIs ######## ######## UIs ########
SET(MULTIMC_UIS SET(MULTIMC_UIS
@ -273,6 +274,7 @@ SET(MULTIMC_UIS
dialogs/LoginDialog.ui dialogs/LoginDialog.ui
dialogs/UpdateDialog.ui dialogs/UpdateDialog.ui
dialogs/NotificationDialog.ui dialogs/NotificationDialog.ui
dialogs/SkinUploadDialog.ui
# Widgets/other # Widgets/other
widgets/MCModInfoFrame.ui widgets/MCModInfoFrame.ui

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@ -0,0 +1,69 @@
#include <QFileInfo>
#include <QFileDialog>
#include <FileSystem.h>
#include <minecraft/SkinUpload.h>
#include "SkinUploadDialog.h"
#include "ui_SkinUploadDialog.h"
#include "ProgressDialog.h"
#include "CustomMessageBox.h"
void SkinUploadDialog::on_buttonBox_rejected()
{
close();
}
void SkinUploadDialog::on_buttonBox_accepted()
{
AuthSessionPtr session = std::make_shared<AuthSession>();
auto login = m_acct->login(session);
ProgressDialog prog(this);
if (prog.execWithTask((Task*)login.get()) != QDialog::Accepted)
{
//FIXME: recover with password prompt
CustomMessageBox::selectable(this, tr("Failed to login!"), tr("Unknown error"), QMessageBox::Warning)->exec();
close();
return;
}
QString fileName = ui->skinPathTextBox->text();
if (!QFile::exists(fileName))
{
CustomMessageBox::selectable(this, tr("Skin file does not exist!"), tr("Unknown error"), QMessageBox::Warning)->exec();
close();
return;
}
SkinUpload::Model model = SkinUpload::STEVE;
if (ui->steveBtn->isChecked())
{
model = SkinUpload::STEVE;
}
else if (ui->alexBtn->isChecked())
{
model = SkinUpload::ALEX;
}
SkinUploadPtr upload = std::make_shared<SkinUpload>(this, session, FS::read(fileName), model);
if (prog.execWithTask((Task*)upload.get()) != QDialog::Accepted)
{
CustomMessageBox::selectable(this, tr("Failed to upload skin!"), tr("Unknown error"), QMessageBox::Warning)->exec();
close();
return;
}
CustomMessageBox::selectable(this, tr("Skin uploaded!"), tr("Success"), QMessageBox::Information)->exec();
close();
}
void SkinUploadDialog::on_skinBrowseBtn_clicked()
{
QString raw_path = QFileDialog::getOpenFileName(this, tr("Select Skin Texture"), QString(), "*.png");
QString cooked_path = FS::NormalizePath(raw_path);
if (cooked_path.isEmpty() || !QFileInfo::exists(cooked_path))
{
return;
}
ui->skinPathTextBox->setText(cooked_path);
}
SkinUploadDialog::SkinUploadDialog(MojangAccountPtr acct, QWidget *parent)
:QDialog(parent), m_acct(acct), ui(new Ui::SkinUploadDialog)
{
ui->setupUi(this);
}

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@ -0,0 +1,29 @@
#pragma once
#include <QDialog>
#include <minecraft/auth/MojangAccount.h>
namespace Ui
{
class SkinUploadDialog;
}
class SkinUploadDialog : public QDialog {
Q_OBJECT
public:
explicit SkinUploadDialog(MojangAccountPtr acct, QWidget *parent = 0);
virtual ~SkinUploadDialog() {};
public slots:
void on_buttonBox_accepted();
void on_buttonBox_rejected();
void on_skinBrowseBtn_clicked();
protected:
MojangAccountPtr m_acct;
private:
Ui::SkinUploadDialog *ui;
};

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@ -0,0 +1,85 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>SkinUploadDialog</class>
<widget class="QDialog" name="SkinUploadDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>413</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>Skin Upload</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QGroupBox" name="fileBox">
<property name="title">
<string>Skin File</string>
</property>
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QLineEdit" name="skinPathTextBox"/>
</item>
<item>
<widget class="QPushButton" name="skinBrowseBtn">
<property name="sizePolicy">
<sizepolicy hsizetype="Fixed" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="maximumSize">
<size>
<width>28</width>
<height>16777215</height>
</size>
</property>
<property name="text">
<string notr="true">...</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QGroupBox" name="modelBox">
<property name="title">
<string>Player Model</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<widget class="QRadioButton" name="steveBtn">
<property name="text">
<string>Steve Model</string>
</property>
<property name="checked">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QRadioButton" name="alexBtn">
<property name="text">
<string>Alex Model</string>
</property>
</widget>
</item>
</layout>
</widget>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="standardButtons">
<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>

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@ -28,6 +28,7 @@
#include "dialogs/AccountSelectDialog.h" #include "dialogs/AccountSelectDialog.h"
#include "dialogs/LoginDialog.h" #include "dialogs/LoginDialog.h"
#include "dialogs/CustomMessageBox.h" #include "dialogs/CustomMessageBox.h"
#include "dialogs/SkinUploadDialog.h"
#include "tasks/Task.h" #include "tasks/Task.h"
#include "minecraft/auth/YggdrasilTask.h" #include "minecraft/auth/YggdrasilTask.h"
@ -139,3 +140,15 @@ void AccountListPage::addAccount(const QString &errMsg)
job->start(); job->start();
} }
} }
void AccountListPage::on_uploadSkinBtn_clicked()
{
QModelIndexList selection = ui->listView->selectionModel()->selectedIndexes();
if (selection.size() > 0)
{
QModelIndex selected = selection.first();
MojangAccountPtr account = selected.data(MojangAccountList::PointerRole).value<MojangAccountPtr>();
SkinUploadDialog dialog(account, this);
dialog.exec();
}
}

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@ -69,6 +69,8 @@ slots:
void on_noDefaultBtn_clicked(); void on_noDefaultBtn_clicked();
void on_uploadSkinBtn_clicked();
void listChanged(); void listChanged();
//! Updates the states of the dialog's buttons. //! Updates the states of the dialog's buttons.

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@ -97,6 +97,16 @@
</property> </property>
</widget> </widget>
</item> </item>
<item>
<widget class="QPushButton" name="uploadSkinBtn">
<property name="toolTip">
<string>Opens a dialog to select and upload a skin image to the selected account.</string>
</property>
<property name="text">
<string>&amp;Upload</string>
</property>
</widget>
</item>
</layout> </layout>
</item> </item>
</layout> </layout>