Filed attempt on making localization work
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14
MultiMC.cpp
14
MultiMC.cpp
@ -3,6 +3,8 @@
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#include <iostream>
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#include <QDir>
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#include <QNetworkAccessManager>
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#include <QTranslator>
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#include <QLibraryInfo>
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#include "gui/mainwindow.h"
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#include "logic/lists/InstanceList.h"
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@ -224,10 +226,22 @@ int main(int argc, char *argv[])
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// initialize Qt
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MultiMC app(argc, argv);
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std::cout << "Loading Language File for " << QLocale::system().name().toLocal8Bit().constData() << "..." << std::endl;
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QTranslator qtTranslator;
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qtTranslator.load("qt_" + QLocale::system().name(), QLibraryInfo::location(QLibraryInfo::TranslationsPath));
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app.installTranslator(&qtTranslator);
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QTranslator mmcTranslator;
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mmcTranslator.load("mmc_" + QLocale::system().name());
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app.installTranslator(&mmcTranslator);
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// show main window
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MainWindow mainWin;
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mainWin.show();
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switch(app.status())
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{
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case MultiMC::Initialized:
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@ -91,7 +91,7 @@ void ConsoleWindow::on_btnKillMinecraft_clicked()
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QMessageBox r_u_sure;
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//: Main question of the kill confirmation dialog
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r_u_sure.setText(tr("Kill Minecraft?"));
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r_u_sure.setInformativeText("This can cause the instance to get corrupted and should only be used if Minecraft is frozen for some reason");
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r_u_sure.setInformativeText(tr("This can cause the instance to get corrupted and should only be used if Minecraft is frozen for some reason"));
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r_u_sure.setStandardButtons(QMessageBox::Yes | QMessageBox::No);
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r_u_sure.setDefaultButton(QMessageBox::Yes);
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if (r_u_sure.exec() == QMessageBox::Yes)
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1220
translations/mmc_de_DE.ts
Normal file
1220
translations/mmc_de_DE.ts
Normal file
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