NOISSUE continue reshuffling the codebase
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								launcher/ui/MainWindow.h
									
									
									
									
									
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										221
									
								
								launcher/ui/MainWindow.h
									
									
									
									
									
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/* Copyright 2013-2021 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include <memory>
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#include <QMainWindow>
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#include <QProcess>
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#include <QTimer>
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#include "BaseInstance.h"
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#include "minecraft/auth/MinecraftAccount.h"
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#include "net/NetJob.h"
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#include "updater/GoUpdate.h"
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class LaunchController;
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class NewsChecker;
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class NotificationChecker;
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class QToolButton;
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class InstanceProxyModel;
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class LabeledToolButton;
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class QLabel;
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class MinecraftLauncher;
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class BaseProfilerFactory;
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class InstanceView;
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class KonamiCode;
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class InstanceTask;
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class MainWindow : public QMainWindow
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{
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    Q_OBJECT
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    class Ui;
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public:
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    explicit MainWindow(QWidget *parent = 0);
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    ~MainWindow();
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    bool eventFilter(QObject *obj, QEvent *ev) override;
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    void closeEvent(QCloseEvent *event) override;
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    void changeEvent(QEvent * event) override;
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    void checkInstancePathForProblems();
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    void updatesAllowedChanged(bool allowed);
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    void droppedURLs(QList<QUrl> urls);
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signals:
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    void isClosing();
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protected:
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    QMenu * createPopupMenu() override;
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private slots:
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    void onCatToggled(bool);
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    void on_actionAbout_triggered();
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    void on_actionAddInstance_triggered();
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    void on_actionREDDIT_triggered();
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    void on_actionDISCORD_triggered();
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    void on_actionCopyInstance_triggered();
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    void on_actionChangeInstGroup_triggered();
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    void on_actionChangeInstIcon_triggered();
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    void on_changeIconButton_clicked(bool)
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    {
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        on_actionChangeInstIcon_triggered();
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    }
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    void on_actionViewInstanceFolder_triggered();
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    void on_actionConfig_Folder_triggered();
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    void on_actionViewSelectedInstFolder_triggered();
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    void on_actionViewSelectedMCFolder_triggered();
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    void refreshInstances();
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    void on_actionViewCentralModsFolder_triggered();
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    void checkForUpdates();
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    void on_actionSettings_triggered();
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    void on_actionInstanceSettings_triggered();
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    void on_actionManageAccounts_triggered();
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    void on_actionReportBug_triggered();
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    void on_actionPatreon_triggered();
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    void on_actionMoreNews_triggered();
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    void newsButtonClicked();
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    void on_actionLaunchInstance_triggered();
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    void on_actionLaunchInstanceOffline_triggered();
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    void on_actionDeleteInstance_triggered();
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    void deleteGroup();
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    void on_actionExportInstance_triggered();
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    void on_actionRenameInstance_triggered();
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    void on_renameButton_clicked(bool)
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    {
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        on_actionRenameInstance_triggered();
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    }
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    void on_actionEditInstance_triggered();
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    void on_actionEditInstNotes_triggered();
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    void on_actionWorlds_triggered();
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    void on_actionScreenshots_triggered();
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    void taskEnd();
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    /**
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     * called when an icon is changed in the icon model.
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     */
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    void iconUpdated(QString);
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    void showInstanceContextMenu(const QPoint &);
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    void updateToolsMenu();
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    void instanceActivated(QModelIndex);
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    void instanceChanged(const QModelIndex ¤t, const QModelIndex &previous);
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    void instanceSelectRequest(QString id);
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    void instanceDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
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    void selectionBad();
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    void startTask(Task *task);
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    void updateAvailable(GoUpdate::Status status);
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    void updateNotAvailable();
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    void notificationsChanged();
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    void defaultAccountChanged();
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    void changeActiveAccount();
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    void repopulateAccountsMenu();
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    void updateNewsLabel();
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    /*!
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     * Runs the DownloadTask and installs updates.
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     */
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    void downloadUpdates(GoUpdate::Status status);
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    void konamiTriggered();
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    void globalSettingsClosed();
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private:
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    void retranslateUi();
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    void addInstance(QString url = QString());
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    void activateInstance(InstancePtr instance);
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    void setCatBackground(bool enabled);
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    void updateInstanceToolIcon(QString new_icon);
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    void setSelectedInstanceById(const QString &id);
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    void updateStatusCenter();
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    void runModalTask(Task *task);
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    void instanceFromInstanceTask(InstanceTask *task);
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    void finalizeInstance(InstancePtr inst);
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private:
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    std::unique_ptr<Ui> ui;
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    // these are managed by Qt's memory management model!
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    InstanceView *view = nullptr;
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    InstanceProxyModel *proxymodel = nullptr;
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    QToolButton *newsLabel = nullptr;
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    QLabel *m_statusLeft = nullptr;
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    QLabel *m_statusCenter = nullptr;
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    QMenu *accountMenu = nullptr;
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    QToolButton *accountMenuButton = nullptr;
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    KonamiCode * secretEventFilter = nullptr;
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    unique_qobject_ptr<NewsChecker> m_newsChecker;
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    unique_qobject_ptr<NotificationChecker> m_notificationChecker;
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    InstancePtr m_selectedInstance;
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    QString m_currentInstIcon;
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    // managed by the application object
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    Task *m_versionLoadTask = nullptr;
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};
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