Merge pull request #153 from Drayshak/develop

Better right-click behaviour, context menu on mouse-up instead of down, fixes #151
This commit is contained in:
Sky 2014-03-16 21:04:36 +00:00
commit c33e5ca62e
2 changed files with 9 additions and 1 deletions

View File

@ -177,7 +177,7 @@ MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWi
view->setFrameShape(QFrame::NoFrame); view->setFrameShape(QFrame::NoFrame);
view->setModel(proxymodel); view->setModel(proxymodel);
view->setContextMenuPolicy(Qt::CustomContextMenu); //view->setContextMenuPolicy(Qt::CustomContextMenu);
connect(view, SIGNAL(customContextMenuRequested(const QPoint &)), this, connect(view, SIGNAL(customContextMenuRequested(const QPoint &)), this,
SLOT(showInstanceContextMenu(const QPoint &))); SLOT(showInstanceContextMenu(const QPoint &)));

View File

@ -380,6 +380,14 @@ void GroupView::mouseReleaseEvent(QMouseEvent *event)
bool click = (index == m_pressedIndex && index.isValid()) || bool click = (index == m_pressedIndex && index.isValid()) ||
(m_pressedCategory && m_pressedCategory == categoryAt(geometryPos)); (m_pressedCategory && m_pressedCategory == categoryAt(geometryPos));
bool isRight = event->button() == Qt::RightButton;
if((index == m_pressedIndex && index.isValid()) && isRight)
{
emit customContextMenuRequested(event->pos());
return;
}
if (click && m_pressedCategory) if (click && m_pressedCategory)
{ {
if (state() == ExpandingState) if (state() == ExpandingState)