Make forge work.
Using classifiers FTW.
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@ -266,7 +266,8 @@ void MinecraftVersionList::loadMojangList(QJsonDocument jsonDoc, VersionSource s
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QString versionTypeStr = versionObj.value("type").toString("");
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if (versionTypeStr.isEmpty())
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{
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// FIXME: log this somewhere
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QLOG_ERROR() << "Ignoring" << versionID
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<< "because it doesn't have the version type set.";
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continue;
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}
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// OneSix or Legacy. use filter to determine type
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@ -284,10 +285,13 @@ void MinecraftVersionList::loadMojangList(QJsonDocument jsonDoc, VersionSource s
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}
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else
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{
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// FIXME: log this somewhere
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QLOG_ERROR() << "Ignoring" << versionID
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<< "because it has an invalid version type.";
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continue;
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}
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mcVersion->m_type = versionTypeStr;
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QLOG_INFO() << "Loaded version" << versionID << "from"
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<< ((source == Remote) ? "remote" : "local") << "version list.";
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tempList.append(mcVersion);
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}
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updateListData(tempList);
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@ -333,12 +337,6 @@ void MinecraftVersionList::updateListData(QList<BaseVersionPtr> versions)
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{
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continue;
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}
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// is it actually an update?
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if (orig->m_updateTime >= added->m_updateTime)
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{
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// nope.
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continue;
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}
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// alright, it's an update. put it inside the original, for further processing.
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orig->upstreamUpdate = added;
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}
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@ -451,13 +449,10 @@ void MCVListVersionUpdateTask::json_downloaded()
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}
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QList<RawLibraryPtr> filteredLibs;
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QList<RawLibraryPtr> lwjglLibs;
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QSet<QString> lwjglFilter = {
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"net.java.jinput:jinput", "net.java.jinput:jinput-platform",
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"net.java.jutils:jutils", "org.lwjgl.lwjgl:lwjgl",
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"org.lwjgl.lwjgl:lwjgl_util", "org.lwjgl.lwjgl:lwjgl-platform"};
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for (auto lib : file->overwriteLibs)
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{
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if (lwjglFilter.contains(lib->fullname()))
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if (g_VersionFilterData.lwjglWhitelist.contains(lib->fullname()))
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{
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lwjglLibs.append(lib);
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}
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@ -581,9 +576,11 @@ void MinecraftVersionList::finalizeUpdate(QString version)
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auto updatedVersion = std::dynamic_pointer_cast<MinecraftVersion>(m_vlist[idx]);
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// reject any updates to builtin versions.
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if (updatedVersion->m_versionSource == Builtin)
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return;
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// if we have an update for the version, replace it, make the update local
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if (updatedVersion->upstreamUpdate)
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{
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auto updatedWith = updatedVersion->upstreamUpdate;
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@ -593,6 +590,7 @@ void MinecraftVersionList::finalizeUpdate(QString version)
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}
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else
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{
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// otherwise, just set the version as local;
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updatedVersion->m_versionSource = Local;
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}
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