NOISSUE use new mojang assets locations

This commit is contained in:
Petr Mrázek
2016-03-21 02:19:23 +01:00
parent 2929ca7413
commit d587720010
9 changed files with 104 additions and 60 deletions

View File

@@ -125,14 +125,15 @@ QStringList OneSixInstance::processMinecraftArgs(AuthSessionPtr session)
QString absRootDir = QDir(minecraftRoot()).absolutePath();
token_mapping["game_directory"] = absRootDir;
QString absAssetsDir = QDir("assets/").absolutePath();
token_mapping["game_assets"] = AssetsUtils::reconstructAssets(m_profile->getMinecraftAssets()).absolutePath();
auto assets = m_profile->getMinecraftAssets();
token_mapping["game_assets"] = AssetsUtils::reconstructAssets(assets->id).absolutePath();
token_mapping["user_properties"] = session->serializeUserProperties();
token_mapping["user_type"] = session->user_type;
// 1.7.3+ assets tokens
token_mapping["assets_root"] = absAssetsDir;
token_mapping["assets_index_name"] = m_profile->getMinecraftAssets();
token_mapping["assets_index_name"] = assets->id;
QStringList parts = args_pattern.split(' ', QString::SkipEmptyParts);
for (int i = 0; i < parts.length(); i++)