NOISSUE move everything.
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65
application/ConsoleWindow.h
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65
application/ConsoleWindow.h
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/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QMainWindow>
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#include <QSystemTrayIcon>
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#include "BaseProcess.h"
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class QPushButton;
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class PageContainer;
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class ConsoleWindow : public QMainWindow
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{
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Q_OBJECT
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public:
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explicit ConsoleWindow(BaseProcess *proc, QWidget *parent = 0);
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virtual ~ConsoleWindow();
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/**
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* @brief specify if the window is allowed to close
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* @param mayclose
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* used to keep it alive while MC runs
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*/
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void setMayClose(bool mayclose);
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signals:
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void isClosing();
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private
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slots:
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void on_closeButton_clicked();
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void on_btnKillMinecraft_clicked();
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void onEnded(InstancePtr instance, int code, QProcess::ExitStatus status);
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void onLaunchFailed(InstancePtr instance);
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// FIXME: add handlers for the other MinecraftProcess signals (pre/post launch command
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// failures)
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void iconActivated(QSystemTrayIcon::ActivationReason);
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void toggleConsole();
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protected:
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void closeEvent(QCloseEvent *);
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private:
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BaseProcess *m_proc = nullptr;
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bool m_mayclose = true;
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QSystemTrayIcon *m_trayIcon = nullptr;
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PageContainer *m_container = nullptr;
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QPushButton *m_closeButton = nullptr;
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QPushButton *m_killButton = nullptr;
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};
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