NOISSUE change behaviour of the +tweakers patch item
Patch application will either add tweakers, or move them to the end if they are already present. This allows fixing up tweaker order in subsequent version patches.
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@ -428,12 +428,19 @@ void MinecraftProfile::applyTraits(const QSet<QString>& traits)
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void MinecraftProfile::applyTweakers(const QStringList& tweakers)
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void MinecraftProfile::applyTweakers(const QStringList& tweakers)
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{
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{
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// FIXME: check for dupes?
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// if the applied tweakers override an existing one, skip it. this effectively moves it later in the sequence
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// FIXME: does order matter?
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QStringList newTweakers;
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for (auto tweaker : tweakers)
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for(auto & tweaker: m_tweakers)
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{
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{
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this->m_tweakers += tweaker;
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if (tweakers.contains(tweaker))
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{
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continue;
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}
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newTweakers.append(tweaker);
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}
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}
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// then just append the new tweakers (or moved original ones)
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newTweakers += tweakers;
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m_tweakers = newTweakers;
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}
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}
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void MinecraftProfile::applyJarMods(const QList<LibraryPtr>& jarMods)
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void MinecraftProfile::applyJarMods(const QList<LibraryPtr>& jarMods)
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