NOISSUE use LoggedProcess to work around issues with QProcess on macOS
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@@ -20,6 +20,7 @@
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#include "minecraft/onesix/OneSixInstance.h"
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#include "BasePage.h"
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#include <MultiMC.h>
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#include <LoggedProcess.h>
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class WorldList;
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namespace Ui
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@@ -73,6 +74,8 @@ private:
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private:
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Ui::WorldListPage *ui;
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std::shared_ptr<WorldList> m_worlds;
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unique_qobject_ptr<LoggedProcess> m_mceditProcess;
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bool m_mceditStarting = false;
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QString m_iconName;
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QString m_id;
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QString m_displayName;
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@@ -88,4 +91,5 @@ private slots:
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void on_refreshBtn_clicked();
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void on_viewFolderBtn_clicked();
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void worldChanged(const QModelIndex ¤t, const QModelIndex &previous);
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void mceditState(LoggedProcess::State state);
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};
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