GH-1069 env hack/passthhrough for LD_PRELOAD and LD_LIBRARY_PATH
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@ -17,8 +17,11 @@ fi
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MMC_DIR="$(dirname "$(readlink -f "$0")")"
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MMC_DIR="$(dirname "$(readlink -f "$0")")"
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echo "MultiMC Dir: ${MMC_DIR}"
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echo "MultiMC Dir: ${MMC_DIR}"
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# Set up env
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# Set up env - filter out input LD_ variables but pass them in under different names
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export LD_LIBRARY_PATH="${MMC_DIR}/bin":$LD_LIBRARY_PATH
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export GAME_LIBRARY_PATH=$LD_LIBRARY_PATH
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export GAME_PRELOAD=$LD_PRELOAD
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export LD_LIBRARY_PATH="${MMC_DIR}/bin":$MMC_LIBRARY_PATH
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export LD_PRELOAD=$MMC_PRELOAD
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export QT_PLUGIN_PATH="${MMC_DIR}/plugins"
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export QT_PLUGIN_PATH="${MMC_DIR}/plugins"
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export QT_FONTPATH="${MMC_DIR}/fonts"
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export QT_FONTPATH="${MMC_DIR}/fonts"
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@ -100,12 +100,25 @@ void BaseProcess::init()
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qDebug() << "Env: stripped" << IBUS << "from" << save << ":" << value;
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qDebug() << "Env: stripped" << IBUS << "from" << save << ":" << value;
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}
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}
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#endif
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#endif
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if(key == "GAME_PRELOAD")
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{
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env.insert("LD_PRELOAD", value);
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continue;
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}
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if(key == "GAME_LIBRARY_PATH")
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{
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env.insert("LD_LIBRARY_PATH", value);
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continue;
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}
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qDebug() << "Env: " << key << value;
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qDebug() << "Env: " << key << value;
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env.insert(key, value);
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env.insert(key, value);
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}
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}
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#ifdef Q_OS_LINUX
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#ifdef Q_OS_LINUX
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// HACK: Workaround for QTBUG-42500
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// HACK: Workaround for QTBUG-42500
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env.insert("LD_LIBRARY_PATH", "");
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if(!env.contains("LD_LIBRARY_PATH"))
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{
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env.insert("LD_LIBRARY_PATH", "");
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}
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#endif
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#endif
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// export some infos
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// export some infos
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