feat: add details to mod pack downloading
feat: add logging rule sloading form `ligging.ini at data path root
feat: add `launcher.task` `launcher.task.net` and `launcher.task.net.[down|up]load` logging categories
fix: add new subtask progress to the end of the lay out not the beginning (cuts down on flickering)
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
Oh boy this is big.
> TaskStepProgress struct is now QMetaObject compatabile and can be sent through signals
> Task now has a method to propogates sub task progress it must be signal bound by each task containing a task wishing to report progress of it's children.
> Downloads report speed
> Tasks now have UUIDS to track them
- use when reporting
- use when logging
- use when storeing them or objects related to them
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes)
- give signals an explicit receivers to use the static method over the instance method wherever practical
- ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal
- ensure all networks tasks have an sslErrors signal connected
- add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>