Commit Graph

133 Commits

Author SHA1 Message Date
flow
34230bfcf4
fix: don't try updating Flame instance names when updating versions
Since the exact version string is only available in the manifest,
there's no easy way of getting it before commiting to the update, so
there's not much of a good way of showing the updated name in the UI,
and using the displayName is weird and gives some buggy behavior.

We may want to re-enable it in the future if we find a reliable way of
showing the correct info on the UI before starting the update.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-07 18:05:46 -03:00
flow
bb386a1162
fix(ManagedPackPage): only update the current instance exactly
Also carry on the original ID to avoid updating the wrong instance.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
80054e4db2
fix(ManagedPackPage): preserve pack ID from Modrinth update
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
1630a23fb0
refactor(InstanceImport): require rvalue from 'extra_info' mappings
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
4e75419e08
fix(ManagedPagePage): don't reload pack info when not needed
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
089018015a
refactor(ManagedPackPage): use smart pointers instead of raw ones
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
feb6f285ce
feat(ManagedPackPage): add reload button when in a fail state
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
cb12c51afc
fix(ManagedPackPage): check app capabilities for creating the CF page
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:34 -03:00
flow
c5c426ecbc
chore(ManagedPackPage): format and add headers
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
74f7039abf
fix(ManagedPackPage): clear combo boxes when adding new versions
Prevents versions to undergo mitosis.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
57b905be24
feat(ManagedPackPage): implement Flame modpack updating button
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
34794cc4af
fix(ManagedPackPage): give extra_info to InstanceImportTask in MR packs
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
38f59fdf39
fix(ManagedPackPage): add warning about old bug with pack IDs
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
527c1113f1
feat(ManagedPackPage): add Flame UI
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
04dbe28793
fix(ManagedPackPage): better changelog text when fetching / no changelog
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:33 -03:00
flow
7f5dea28bb
feat(ManagedPackPage): add link to the Modrinth's pack page
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:32 -03:00
flow
d4979974b4
fix(ManagedPackPage): better UX for when network requests fail / are pending
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:32 -03:00
flow
9539230915
fix: do not display managed pack page for providers without an impl. yet
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:32 -03:00
flow
25cfa26e7b
fix: use rich text in changelog for modrinth modpacks
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:32 -03:00
flow
58d2c15ffa
feat: add functionality to MR modpack update in the page :D
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 17:00:32 -03:00
flow
1c567232e3
feat: add (current) indicator to the currently installed version in MR
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 16:54:54 -03:00
flow
cba2608c1c
feat: add logic for the modrinth instance modpack page
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 16:54:54 -03:00
flow
e5c42f68c2
feat: add basic ManagedPackPage classes
The idea is to have a base class that defines common behavior, and
subclasses for each modpack provider, adding specific behavior.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 16:54:54 -03:00
flow
02b4468bcd
feat(ui): add ManagedPackPage ui
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-12-06 16:54:50 -03:00
DioEgizio
70620d5137 feat: add a proper server icon
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-12-04 12:45:39 +01:00
flow
ab23f542c6
Merge pull request #423 from TheKodeToad/addagent
Fixes https://github.com/PrismLauncher/PrismLauncher/issues/414
2022-12-02 06:40:18 -08:00
Sefa Eyeoglu
9e1653ebb4
Merge pull request #436 from Scrumplex/feat-change-maxmem
Closes https://github.com/PrismLauncher/PrismLauncher/issues/426
2022-11-30 18:22:55 +01:00
Sefa Eyeoglu
a5b0b4800a
fix: make resource buttons work when instance is running
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-11-27 23:10:32 +01:00
TheKodeToad
96e8217b00 Button to add agent
Signed-off-by: TheKodeToad <TheKodeToad@proton.me>
2022-11-23 09:46:55 +00:00
flow
fece9e207b
Merge pull request #448 from TheLastRar/fixup-warnings 2022-11-14 14:15:46 -08:00
TheLastRar
fce323b945 Check parent in rowCount/columnCount/canFetchMore
Signed-off-by: TheLastRar <TheLastRar@users.noreply.github.com>
2022-11-14 19:05:57 +00:00
flow
577069cfb4
fix: don't have the clear button on instance page filters
This thing is otherworldly unoptimized. o.O

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-11-12 19:23:57 -03:00
Sefa Eyeoglu
b57fee1a44
fix: swap spin box and state icon
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-11-11 15:24:14 +01:00
Sefa Eyeoglu
cabd887866
feat: use icons to show memory allocation state
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-11-11 15:22:16 +01:00
Sefa Eyeoglu
863a168cb5
feat: raise memory limits to 1TiB
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-11-11 15:05:00 +01:00
Sefa Eyeoglu
5ee4fb3522
feat: validate maximum memory allocation
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-11-11 15:04:05 +01:00
Cleo John
83ceb26151 Streamline Button changes to improve source readability. 2022-10-18 17:28:23 +02:00
Sefa Eyeoglu
3ac398ac49
fix: use display name in code
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-10-18 09:50:27 +02:00
Sefa Eyeoglu
fafc9cf9ca
Merge pull request #1033 from Scrumplex/multi-arch-support 2022-10-08 20:12:40 +02:00
Sefa Eyeoglu
09e85e948c
refactor: introduce RuntimeContext
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 15:59:43 +02:00
Sefa Eyeoglu
07dcefabcb
feat: add texture pack parsing
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 10:26:15 +02:00
jopejoe1
29dcb9d274 Added Launch Demo button.
Signed-off-by: jopejoe1 <johannes@joens.email>
2022-09-15 18:44:18 -03:00
flow
333dbca01e
Merge pull request #1105 from flowln/better_resource_packs
Add basic resource pack parsing and fix issues
2022-09-07 08:30:36 -03:00
Sefa Eyeoglu
8e3356f11a
Merge pull request #1034 from Scrumplex/detect-performance-features 2022-09-05 17:45:17 +02:00
flow
43a7af3f44
fix: removing mods with their metadata as well
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:23 -03:00
flow
afa1a5e932
feat: modify InfoFrame and ResourcePackPage to show ResourcePack info
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
flow
e2ab2aea32
change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
flow
97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
flow
ec62d8e973
refactor: move general code from mod model to its own model
This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.

To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.

I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c

On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
Sefa Eyeoglu
afb9ebcd99
fix: distinguish Coremods
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-20 12:53:13 +02:00