This makes it so that we don't need a reference to the parent page in
the model. It will be useful once we change the page from a widget-based
one to a QML page.
It also makes tasks be created in the dialog instead of the page, so
that the dialog can also have the necessary information to mark versions
as selected / deselected easily. It also makes the task pointers into
smart pointers.
Signed-off-by: flow <flowlnlnln@gmail.com>
Firstly, this abstract away behavior in the mod download models that can
also be applied to other types of resources into a superclass, allowing
other resource types to be implemented without so much code duplication.
For that, this also generalizes the APIs used (currently, ModrinthAPI
and FlameAPI) to be able to make requests to other types of resources.
It also does a general cleanup of both of those. In particular, this
makes use of std::optional instead of invalid values for errors and,
well, optional values :p
This is a squash of some commits that were becoming too interlaced
together to be cleanly separated.
Signed-off-by: flow <flowlnlnln@gmail.com>
Those tasks take a list of mods and check on the mod providers for
updates. They assume that the mods have metadata already.
Signed-off-by: flow <flowlnlnln@gmail.com>
The Modrinth changelog is fairly straight-forward, as it's given to us
directly with the API call we already did. Flame, on the other hand,
requires us to do another call to get the changelog, so it can introduce
quite a heavy performance impact. This way, we make it optional to get
such changelog.
Signed-off-by: flow <flowlnlnln@gmail.com>
Calls added:
- Get version from hash
- Get versions from hashes
- Latest version of a project from a hash, loader(s), and game version(s)
- Latest versions of multiple project from hashes, loader(s), and game version(s)
Some of those are not used yet, but may be of use later on, so we have
it if we need it :)
Signed-off-by: flow <flowlnlnln@gmail.com>
Prevents a massive inload of Scrumplex ditto's :)
I didn't add it to every file modified in this PR because the other
changes are pretty minor, and would explode the diff of the PR. I hope
that's not a problem O_O