feat: add details to mod pack downloading
feat: add logging rule sloading form `ligging.ini at data path root
feat: add `launcher.task` `launcher.task.net` and `launcher.task.net.[down|up]load` logging categories
fix: add new subtask progress to the end of the lay out not the beginning (cuts down on flickering)
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
Oh boy this is big.
> TaskStepProgress struct is now QMetaObject compatabile and can be sent through signals
> Task now has a method to propogates sub task progress it must be signal bound by each task containing a task wishing to report progress of it's children.
> Downloads report speed
> Tasks now have UUIDS to track them
- use when reporting
- use when logging
- use when storeing them or objects related to them
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes)
- give signals an explicit receivers to use the static method over the instance method wherever practical
- ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal
- ensure all networks tasks have an sslErrors signal connected
- add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
This turns issues like creating two shared ptrs from a single raw ptr
from popping up at runtime, instead making them a compile error.
Signed-off-by: flow <flowlnlnln@gmail.com>
Firstly, this abstract away behavior in the mod download models that can
also be applied to other types of resources into a superclass, allowing
other resource types to be implemented without so much code duplication.
For that, this also generalizes the APIs used (currently, ModrinthAPI
and FlameAPI) to be able to make requests to other types of resources.
It also does a general cleanup of both of those. In particular, this
makes use of std::optional instead of invalid values for errors and,
well, optional values :p
This is a squash of some commits that were becoming too interlaced
together to be cleanly separated.
Signed-off-by: flow <flowlnlnln@gmail.com>
* Curseforge workarounds
This should allow people to use Curseforge without having to manually
paste a working key into the settings or change the user agent.
Signed-off-by: Lenny McLennington <lenny@sneed.church>
* chore: update cf api key api url
Sascha says the domain name we're using is not gonna be renewed, so I'm
switching it to a domain controlled by me instead so that this won't be
a problem in the future.
Signed-off-by: Lenny McLennington <lenny@sneed.church>
* feat: add ability to disable cf api key fetching
by setting the cf api key api url to a blank string
Signed-off-by: Lenny McLennington <lenny@sneed.church>
* don't ask before fetching key
* change polymc mention to pollymc
Signed-off-by: Lenny McLennington <lenny@sneed.church>
Co-authored-by: Lenny McLennington <lenny@sneed.church>
This uses the 'Age', 'Cache-Control' and 'Expires' HTTP headers to more
accurately set up the cache lifetime, falling back to a static 1-week
time if they're not present in the response.
Signed-off-by: flow <flowlnlnln@gmail.com>
This is to prevent problems where the cache entry would still be used
way after the remote resource got updated. The limit is hardcoded for 1
week, which I think is a reasonable time, but this could be further
tweaked.
Signed-off-by: flow <flowlnlnln@gmail.com>