Commit Graph

532 Commits

Author SHA1 Message Date
flow
ee4a829293
fix: remove manual icon resize in ModModel
THis fixes a FIXME, now that we fixed the issue :o

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 16:59:40 -03:00
flow
1862f3c124
fix: set icon sizes correctly in ProjectItemDelegate
no more dumb hacks with icons!!

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-23 16:59:40 -03:00
Sefa Eyeoglu
ebbcc9f6da
fix: actually render color codes for texture packs
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 10:26:15 +02:00
Sefa Eyeoglu
07dcefabcb
feat: add texture pack parsing
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-09-20 10:26:15 +02:00
flow
81e326571b
fix: enable demo launch only on supported instances
e.g. >= 1.3.1 instances

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-15 19:27:42 -03:00
flow
11216d200c change: move demo action to "Play offline" menu
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-15 18:44:18 -03:00
jopejoe1
777be6a48d Add 'Ctrl+Alt+O' Shortcut to launch demo instance.
Signed-off-by: jopejoe1 <johannes@joens.email>
2022-09-15 18:44:18 -03:00
jopejoe1
29dcb9d274 Added Launch Demo button.
Signed-off-by: jopejoe1 <johannes@joens.email>
2022-09-15 18:44:18 -03:00
Sefa Eyeoglu
1ca2be0039
Merge pull request #982 from DavidoTek/windarkmode2 2022-09-14 13:17:17 +02:00
flow
f65d506f26
Merge pull request #997 from flowln/fix_major_version_filter 2022-09-07 10:34:50 -03:00
flow
333dbca01e
Merge pull request #1105 from flowln/better_resource_packs
Add basic resource pack parsing and fix issues
2022-09-07 08:30:36 -03:00
flow
42eb265624
refactor: create mod pages and filter widget by factory methods
This takes most expensive operations out of the constructors.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-07 08:29:58 -03:00
flow
8a65726e9d
fix: use more robust method of finding matches for major version
This uses the proper version list to find all MC versions matching the
major number (_don't say anything about SemVer_ 🔫).

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-07 08:27:53 -03:00
flow
1b0ca47682
Merge pull request #939 from flowln/mod_downloader_improve
Some more UI / UX improvements to the mod downloader!
2022-09-07 08:27:11 -03:00
flow
8e3f5c3305
Merge pull request #966 from flowln/refactor_tasks
Reduce code duplication in tasks, fix some bugs and add some tests
2022-09-07 08:26:28 -03:00
Sefa Eyeoglu
25d1e0c4e6
Merge pull request #1107 from DioEgizio/smaller-about 2022-09-05 17:52:16 +02:00
Sefa Eyeoglu
8e3356f11a
Merge pull request #1034 from Scrumplex/detect-performance-features 2022-09-05 17:45:17 +02:00
DioEgizio
d5583f0f02 make the about dialog smaller
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-09-04 14:32:33 +02:00
flow
43a7af3f44
fix: removing mods with their metadata as well
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:23 -03:00
flow
3b13e692d2
feat: move resource pack images to QPixmapCache
This takes care of evicting entries when the cache gets too big for us,
so we can add new entries without much worries.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:22 -03:00
flow
dd9e30b24a
feat: add resource icon to InfoFrame
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
flow
afa1a5e932
feat: modify InfoFrame and ResourcePackPage to show ResourcePack info
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-09-03 13:37:21 -03:00
flow
7b6d269904
refactor: make NetJob inherit from ConcurrentTask as well!
Avoids lots of code duplication

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-28 16:29:01 -03:00
Sefa Eyeoglu
f371ec210c
Merge pull request #1052 from flowln/resource_model 2022-08-28 16:52:53 +02:00
Sefa Eyeoglu
afcd669d2f
Merge pull request #965 from flowln/fat_files_in_memory
Refactor a bit EnsureMetadataTask and calculate hashes in a incremental manner
2022-08-28 11:03:12 +02:00
DioEgizio
13184eb8e9 fix: fix urls on ftb legacy
Signed-off-by: DioEgizio <83089242+DioEgizio@users.noreply.github.com>
2022-08-24 12:31:38 +02:00
flow
e2ab2aea32
change: add enable/disable to resources
TIL that zip resource packs, when disabled, actually have the effect of
not showing up in the game at all. Since this can be useful to someone,
I moved the logic for it to the resources.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:49:54 -03:00
flow
92aa24ae34
fix: don't give shared pointer to obj. external to the model
It causes some weird problems and adds refcounting overhead.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:48:00 -03:00
flow
97a74d5c1f
refactor: adapt rest of the codebase to the new resource model
In order to access the ModFolderModel from the ModFolderPage, i created
a new m_model for the correct type, shadowing the m_model of type
ResourceFolderModel. This creates two shared_ptr references to the same object,
but since they will have the same lifetime, it doesn't generate a memory
leak.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:47:58 -03:00
flow
ec62d8e973
refactor: move general code from mod model to its own model
This aims to continue decoupling other types of resources (e.g. resource
packs, shader packs, etc) from mods, so that we don't have to
continuously watch our backs for changes to one of them affecting the
others.

To do so, this creates a more general list model for resources, based on
the mods one, that allows you to extend it with functionality for other
resources.

I had to do some template and preprocessor stuff to get around the
QObject limitation of not allowing templated classes, so that's sadge :c

On the other hand, I tried cleaning up most general-purpose code in the
mod model, and added some documentation, because it looks nice :D

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:45:01 -03:00
flow
3225f514f6
refactor: move general info from Mod to Resource
This allows us to create other resources that are not Mods, but can
still share a significant portion of code.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-20 10:41:59 -03:00
Sefa Eyeoglu
afb9ebcd99
fix: distinguish Coremods
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-20 12:53:13 +02:00
Sefa Eyeoglu
a517f442ea
Merge pull request #1023 from flowln/better_shared_ptr 2022-08-20 12:50:50 +02:00
Sefa Eyeoglu
6e086eb808
Merge pull request #992 from Scrumplex/refactor-version 2022-08-20 12:50:25 +02:00
Sefa Eyeoglu
7e8644430c
Merge pull request #1007 from Gingeh/disable-update-button 2022-08-20 12:50:19 +02:00
Sefa Eyeoglu
70a8f6743a
Merge pull request #919 from kumquat-ir/download-all-blocked 2022-08-20 12:50:01 +02:00
flow
93507a263b
fix: hide 'More news...' button if the news aren't loaded yet
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-12 17:41:11 -03:00
Sefa Eyeoglu
1175461030
refactor: switch to new versioning scheme
The new versioning system is based on the versioning system used by the
GNOME Foundation for the GNOME desktop.

We are dropping the "major version" as defined by SemVer and move to a
version number with a most and least significant number.

The most significant number must be incremented, if there are new
features or significant changes since last major release.

Otherwise, the least significant number must be incremented, if there
are only minor changes since the last release. New features or
significant changes mustn't be introduced by a bump of the least
significant number.

If a minor change would introduce small user-facing changes (like a
message-box or slight UI changes), it could still be classified as a
minor change.
At the end of the day, a human shall decide, if a change is minor or
significant, as there is no clear line that would separate a "minor" and
a "significant" change in a GUI-application.

Definitions:

feature: New user-facing functionality
significant change: Something that changes user-facing behavior
minor change: Something that fixes unexpected behavior

Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-12 14:22:24 +02:00
timoreo
c375e7b4df
Merge pull request #897 from jamierocks/atl-updating-initial 2022-08-11 08:50:05 +02:00
Robb
cebac3c10e
Make new title strings translatable
Signed-off-by: Robb <computerguy440+gh@gmail.com>
2022-08-10 12:07:24 -05:00
Robb
cd30f75173
fix: Make world safety nag title text match the action being performed instead of always saying 'Copy World'
Signed-off-by: Robb <computerguy440+gh@gmail.com>
2022-08-09 16:01:21 -05:00
Sefa Eyeoglu
68f3f98bc3
feat: detect GameMode and MangoHud's presence
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00
Sefa Eyeoglu
f873cd5b1a
refactor: store current capabilities
Signed-off-by: Sefa Eyeoglu <contact@scrumplex.net>
2022-08-08 21:16:37 +02:00
flow
362ecdb583
refactor+fix: use QSharedPointer for shared_qobject_ptr
Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-04 15:33:51 -03:00
Gingeh
a8aa862919 Move large condition into a new lambda
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-03 16:39:30 +10:00
Gingeh
f33b31e048 Check for running instance when re-opening the mod folder page and when selecting mods
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-02 14:14:45 +10:00
Gingeh
0d10ebb7ca Update launcher/ui/pages/instance/ModFolderPage.h
Co-authored-by: flow <flowlnlnln@gmail.com>
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-02 12:50:25 +10:00
flow
4a8abc948e
fix: prevent segfault due to callbacks into deleted objects
Since network requests are, for the most part, asynchronous, there's a
chance a request only comes through after the request sender has already
been deleted.

This adds a global (read static) hash table relating models for the mod
downloader to their status (true = alive, false = destroyed). It is a
bit of a hack, but I couldn't come up with a better way of doing this.

To reproduce the issue before this commit: scroll really quickly through
CF mods, to trigger network requests for their versions and description.
Then, in the middle of it close the mod downloader. Sometimes this will
create a crash.

Signed-off-by: flow <flowlnlnln@gmail.com>
2022-08-01 18:34:15 -03:00
Gingeh
77b640b76b Disable "Check for Updates" and "Download Mods" while the game is running
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-01 20:56:05 +10:00
Gingeh
a8dfe98b1a Disable "Check for Updates" if all mods are removed
Signed-off-by: Gingeh <39150378+Gingeh@users.noreply.github.com>
2022-08-01 20:56:05 +10:00