Oh boy this is big.
> TaskStepProgress struct is now QMetaObject compatabile and can be sent through signals
> Task now has a method to propogates sub task progress it must be signal bound by each task containing a task wishing to report progress of it's children.
> Downloads report speed
> Tasks now have UUIDS to track them
- use when reporting
- use when logging
- use when storeing them or objects related to them
Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
This allows us to emit all the necessary stuff when we're finished in
the case of starting a task with no subtasks. In particular, this caused
the mod updater to not work properly :)
Signed-off-by: flow <flowlnlnln@gmail.com>
This fixes an annoying issue where concurrent tasks would try to start
multiple tasks even when there was not that many tasks to run in the
first place, causing some amount of log spam.
Signed-off-by: flow <flowlnlnln@gmail.com>
Heavy workloads can consume a ton of time doing their stuff, and starve
the event loop out of events. This adds an event processing call after
every concurrent task has been completed, to decrease the event loop
stravation on such loads.
Signed-off-by: flow <flowlnlnln@gmail.com>