25 lines
461 B
C++
25 lines
461 B
C++
#include "ClaimAccount.h"
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#include <launch/LaunchTask.h>
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ClaimAccount::ClaimAccount(LaunchTask* parent, AuthSessionPtr session): LaunchStep(parent)
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{
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if(session->status == AuthSession::Status::PlayableOnline)
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{
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m_account = session->m_accountPtr;
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}
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}
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void ClaimAccount::executeTask()
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{
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if(m_account)
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{
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lock.reset(new UseLock(m_account));
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emitSucceeded();
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}
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}
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void ClaimAccount::finalize()
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{
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lock.reset();
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}
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