14 lines
304 B
C++
14 lines
304 B
C++
#pragma once
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#include "ResourceFolderModel.h"
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class TexturePackFolderModel : public ResourceFolderModel
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{
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Q_OBJECT
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public:
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explicit TexturePackFolderModel(const QString &dir);
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[[nodiscard]] Task* createUpdateTask() override;
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[[nodiscard]] Task* createParseTask(Resource&) override;
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};
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