2ac0edbbdb
It still needs work - some LWJGL versions are exclusive to macOS. This has to be encoded in the json.
62 lines
1.1 KiB
C++
62 lines
1.1 KiB
C++
#pragma once
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enum class ProblemSeverity
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{
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None,
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Warning,
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Error
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};
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class PatchProblem
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{
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public:
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PatchProblem(ProblemSeverity severity, const QString & description)
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{
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m_severity = severity;
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m_description = description;
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}
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const QString & getDescription() const
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{
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return m_description;
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}
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const ProblemSeverity getSeverity() const
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{
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return m_severity;
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}
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private:
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ProblemSeverity m_severity;
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QString m_description;
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};
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class ProblemProvider
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{
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public:
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virtual const QList<PatchProblem> getProblems() = 0;
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virtual ProblemSeverity getProblemSeverity() = 0;
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};
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class ProblemContainer : public ProblemProvider
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{
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public:
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const QList<PatchProblem> getProblems() override
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{
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return m_problems;
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}
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ProblemSeverity getProblemSeverity() override
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{
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return m_problemSeverity;
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}
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virtual void addProblem(ProblemSeverity severity, const QString &description)
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{
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if(severity > m_problemSeverity)
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{
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m_problemSeverity = severity;
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}
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m_problems.append(PatchProblem(severity, description));
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}
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private:
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QList<PatchProblem> m_problems;
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ProblemSeverity m_problemSeverity = ProblemSeverity::None;
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};
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