45d1319891
This makes it so that we don't need a reference to the parent page in the model. It will be useful once we change the page from a widget-based one to a QML page. It also makes tasks be created in the dialog instead of the page, so that the dialog can also have the necessary information to mark versions as selected / deselected easily. It also makes the task pointers into smart pointers. Signed-off-by: flow <flowlnlnln@gmail.com>
92 lines
3.6 KiB
C++
92 lines
3.6 KiB
C++
#pragma once
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#include "modplatform/ModIndex.h"
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#include "modplatform/helpers/NetworkResourceAPI.h"
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class FlameAPI : public NetworkResourceAPI {
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public:
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auto getModFileChangelog(int modId, int fileId) -> QString;
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auto getModDescription(int modId) -> QString;
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auto getLatestVersion(VersionSearchArgs&& args) -> ModPlatform::IndexedVersion;
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NetJob::Ptr getProjects(QStringList addonIds, QByteArray* response) const override;
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NetJob::Ptr matchFingerprints(const QList<uint>& fingerprints, QByteArray* response);
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NetJob::Ptr getFiles(const QStringList& fileIds, QByteArray* response) const;
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private:
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static int getSortFieldInt(QString const& sortString)
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{
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return sortString == "Featured" ? 1
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: sortString == "Popularity" ? 2
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: sortString == "LastUpdated" ? 3
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: sortString == "Name" ? 4
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: sortString == "Author" ? 5
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: sortString == "TotalDownloads" ? 6
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: sortString == "Category" ? 7
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: sortString == "GameVersion" ? 8
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: 1;
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}
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static int getClassId(ModPlatform::ResourceType type)
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{
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switch (type) {
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default:
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case ModPlatform::ResourceType::MOD:
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return 6;
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}
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}
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static int getMappedModLoader(ModLoaderTypes loaders)
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{
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// https://docs.curseforge.com/?http#tocS_ModLoaderType
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if (loaders & Forge)
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return 1;
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if (loaders & Fabric)
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return 4;
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// TODO: remove this once Quilt drops official Fabric support
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if (loaders & Quilt) // NOTE: Most if not all Fabric mods should work *currently*
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return 4; // Quilt would probably be 5
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return 0;
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}
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private:
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[[nodiscard]] std::optional<QString> getSearchURL(SearchArgs const& args) const override
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{
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auto gameVersionStr = args.versions.has_value() ? QString("gameVersion=%1").arg(args.versions.value().front().toString()) : QString();
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QStringList get_arguments;
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get_arguments.append(QString("classId=%1").arg(getClassId(args.type)));
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get_arguments.append(QString("index=%1").arg(args.offset));
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get_arguments.append("pageSize=25");
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if (args.search.has_value())
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get_arguments.append(QString("searchFilter=%1").arg(args.search.value()));
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if (args.sorting.has_value())
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get_arguments.append(QString("sortField=%1").arg(getSortFieldInt(args.sorting.value())));
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get_arguments.append("sortOrder=desc");
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if (args.loaders.has_value())
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get_arguments.append(QString("modLoaderType=%1").arg(getMappedModLoader(args.loaders.value())));
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get_arguments.append(gameVersionStr);
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return "https://api.curseforge.com/v1/mods/search?gameId=432&" + get_arguments.join('&');
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};
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[[nodiscard]] std::optional<QString> getInfoURL(QString const& id) const override
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{
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return QString("https://api.curseforge.com/v1/mods/%1").arg(id);
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};
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[[nodiscard]] std::optional<QString> getVersionsURL(VersionSearchArgs const& args) const override
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{
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QString url{QString("https://api.curseforge.com/v1/mods/%1/files?pageSize=10000&").arg(args.pack.addonId.toString())};
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QStringList get_parameters;
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if (args.mcVersions.has_value())
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get_parameters.append(QString("gameVersion=%1").arg(args.mcVersions.value().front().toString()));
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if (args.loaders.has_value())
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get_parameters.append(QString("modLoaderType=%1").arg(getMappedModLoader(args.loaders.value())));
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return url + get_parameters.join('&');
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};
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};
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