99 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2013 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include <QObject>
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#include <QMap>
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#include <QList>
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#include "BaseVersion.h"
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class BaseVersion;
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class BaseInstance;
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/*!
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 * The \bInstanceFactory\b is a singleton that manages loading and creating instances.
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 */
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class InstanceFactory : public QObject
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{
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	Q_OBJECT
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public:
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	/*!
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	 * \brief Gets a reference to the instance loader.
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	 */
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	static InstanceFactory &get()
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	{
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		return loader;
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	}
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	enum InstLoadError
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	{
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		NoLoadError = 0,
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		UnknownLoadError,
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		NotAnInstance
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	};
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	enum InstCreateError
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	{
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		NoCreateError = 0,
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		NoSuchVersion,
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		UnknownCreateError,
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		InstExists,
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		CantCreateDir
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	};
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	/*!
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	 * \brief Creates a stub instance
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	 *
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	 * \param inst Pointer to store the created instance in.
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	 * \param inst Game version to use for the instance
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	 * \param instDir The new instance's directory.
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	 * \return An InstCreateError error code.
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	 * - InstExists if the given instance directory is already an instance.
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	 * - CantCreateDir if the given instance directory cannot be created.
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	 */
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	InstCreateError createInstance(BaseInstance *&inst, BaseVersionPtr version,
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								   const QString &instDir);
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	/*!
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	 * \brief Creates a copy of an existing instance with a new name
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	 *
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	 * \param newInstance Pointer to store the created instance in.
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	 * \param oldInstance The instance to copy
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	 * \param instDir The new instance's directory.
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	 * \return An InstCreateError error code.
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	 * - InstExists if the given instance directory is already an instance.
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	 * - CantCreateDir if the given instance directory cannot be created.
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	 */
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	InstCreateError copyInstance(BaseInstance *&newInstance, BaseInstance *&oldInstance,
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								 const QString &instDir);
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	/*!
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	 * \brief Loads an instance from the given directory.
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	 * Checks the instance's INI file to figure out what the instance's type is first.
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	 * \param inst Pointer to store the loaded instance in.
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	 * \param instDir The instance's directory.
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	 * \return An InstLoadError error code.
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	 * - NotAnInstance if the given instance directory isn't a valid instance.
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	 */
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	InstLoadError loadInstance(BaseInstance *&inst, const QString &instDir);
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private:
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	InstanceFactory();
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	static InstanceFactory loader;
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};
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