pollymc/launcher/net/NetAction.h
Rachel Powers 12f0d51c0c Fix: signal/slot macro -> func pointer & network fixes
- convert qt connect calls to use function pointers instead of the signal/slot macros wherever practical (UI classes were mostly left alone, target was tasks and processes)
- give signals an explicit receivers to use the static method over the instance method wherever practical
- ensure networks tasks are using the `errorOccured` signal added in Qt5.15 over the deprecated `error` signal
- ensure all networks tasks have an sslErrors signal connected
- add seemingly missing `MinecraftAccount::authSucceeded` connection for `MSAInteractive` login flow

Signed-off-by: Rachel Powers <508861+Ryex@users.noreply.github.com>
2023-04-17 18:23:18 -07:00

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2.8 KiB
C++

// SPDX-License-Identifier: GPL-3.0-only
/*
* PolyMC - Minecraft Launcher
* Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
* This file incorporates work covered by the following copyright and
* permission notice:
*
* Copyright 2013-2021 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <QNetworkReply>
#include <QUrl>
#include "QObjectPtr.h"
#include "tasks/Task.h"
class NetAction : public Task {
Q_OBJECT
protected:
explicit NetAction() : Task() {};
public:
using Ptr = shared_qobject_ptr<NetAction>;
virtual ~NetAction() = default;
QUrl url() { return m_url; }
void setNetwork(shared_qobject_ptr<QNetworkAccessManager> network) { m_network = network; }
protected slots:
virtual void downloadProgress(qint64 bytesReceived, qint64 bytesTotal) = 0;
virtual void downloadError(QNetworkReply::NetworkError error) = 0;
virtual void downloadFinished() = 0;
virtual void downloadReadyRead() = 0;
virtual void sslErrors(const QList<QSslError>& errors) {
int i = 1;
for (auto error : errors) {
qCritical() << "Network SSL Error #" << i << " : " << error.errorString();
auto cert = error.certificate();
qCritical() << "Certificate in question:\n" << cert.toText();
i++;
}
};
public slots:
void startAction(shared_qobject_ptr<QNetworkAccessManager> network)
{
m_network = network;
executeTask();
}
protected:
void executeTask() override {};
public:
shared_qobject_ptr<QNetworkAccessManager> m_network;
/// the network reply
unique_qobject_ptr<QNetworkReply> m_reply;
/// source URL
QUrl m_url;
};