70ed30f9e6
This eliminates some weird crashes.
281 lines
6.5 KiB
C++
281 lines
6.5 KiB
C++
/* Copyright 2013-2019 MultiMC Contributors
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*
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* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "launch/LaunchTask.h"
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#include "MessageLevel.h"
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#include "MMCStrings.h"
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#include "java/JavaChecker.h"
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#include "tasks/Task.h"
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#include <QDebug>
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#include <QDir>
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#include <QEventLoop>
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#include <QRegularExpression>
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#include <QCoreApplication>
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#include <QStandardPaths>
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#include <assert.h>
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void LaunchTask::init()
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{
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m_instance->setRunning(true);
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}
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shared_qobject_ptr<LaunchTask> LaunchTask::create(InstancePtr inst)
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{
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shared_qobject_ptr<LaunchTask> proc(new LaunchTask(inst));
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proc->init();
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return proc;
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}
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LaunchTask::LaunchTask(InstancePtr instance): m_instance(instance)
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{
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}
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void LaunchTask::appendStep(shared_qobject_ptr<LaunchStep> step)
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{
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m_steps.append(step);
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}
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void LaunchTask::prependStep(shared_qobject_ptr<LaunchStep> step)
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{
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m_steps.prepend(step);
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}
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void LaunchTask::executeTask()
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{
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m_instance->setCrashed(false);
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if(!m_steps.size())
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{
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state = LaunchTask::Finished;
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emitSucceeded();
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}
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state = LaunchTask::Running;
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onStepFinished();
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}
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void LaunchTask::onReadyForLaunch()
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{
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state = LaunchTask::Waiting;
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emit readyForLaunch();
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}
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void LaunchTask::onStepFinished()
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{
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// initial -> just start the first step
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if(currentStep == -1)
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{
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currentStep ++;
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m_steps[currentStep]->start();
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return;
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}
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auto step = m_steps[currentStep];
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if(step->wasSuccessful())
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{
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// end?
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if(currentStep == m_steps.size() - 1)
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{
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finalizeSteps(true, QString());
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}
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else
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{
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currentStep ++;
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step = m_steps[currentStep];
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step->start();
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}
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}
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else
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{
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finalizeSteps(false, step->failReason());
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}
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}
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void LaunchTask::finalizeSteps(bool successful, const QString& error)
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{
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for(auto step = currentStep; step >= 0; step--)
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{
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m_steps[step]->finalize();
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}
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if(successful)
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{
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emitSucceeded();
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}
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else
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{
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emitFailed(error);
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}
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}
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void LaunchTask::onProgressReportingRequested()
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{
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state = LaunchTask::Waiting;
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emit requestProgress(m_steps[currentStep].get());
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}
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void LaunchTask::setCensorFilter(QMap<QString, QString> filter)
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{
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m_censorFilter = filter;
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}
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QString LaunchTask::censorPrivateInfo(QString in)
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{
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auto iter = m_censorFilter.begin();
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while (iter != m_censorFilter.end())
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{
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in.replace(iter.key(), iter.value());
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iter++;
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}
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return in;
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}
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void LaunchTask::proceed()
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{
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if(state != LaunchTask::Waiting)
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{
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return;
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}
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m_steps[currentStep]->proceed();
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}
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bool LaunchTask::canAbort() const
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{
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switch(state)
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{
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case LaunchTask::Aborted:
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case LaunchTask::Failed:
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case LaunchTask::Finished:
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return false;
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case LaunchTask::NotStarted:
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return true;
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case LaunchTask::Running:
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case LaunchTask::Waiting:
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{
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auto step = m_steps[currentStep];
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return step->canAbort();
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}
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}
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return false;
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}
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bool LaunchTask::abort()
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{
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switch(state)
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{
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case LaunchTask::Aborted:
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case LaunchTask::Failed:
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case LaunchTask::Finished:
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return true;
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case LaunchTask::NotStarted:
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{
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state = LaunchTask::Aborted;
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emitFailed("Aborted");
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return true;
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}
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case LaunchTask::Running:
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case LaunchTask::Waiting:
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{
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auto step = m_steps[currentStep];
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if(!step->canAbort())
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{
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return false;
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}
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if(step->abort())
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{
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state = LaunchTask::Aborted;
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return true;
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}
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}
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default:
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break;
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}
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return false;
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}
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shared_qobject_ptr<LogModel> LaunchTask::getLogModel()
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{
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if(!m_logModel)
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{
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m_logModel.reset(new LogModel());
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m_logModel->setMaxLines(m_instance->getConsoleMaxLines());
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m_logModel->setStopOnOverflow(m_instance->shouldStopOnConsoleOverflow());
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// FIXME: should this really be here?
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m_logModel->setOverflowMessage(tr("MultiMC stopped watching the game log because the log length surpassed %1 lines.\n"
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"You may have to fix your mods because the game is still logging to files and"
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" likely wasting harddrive space at an alarming rate!").arg(m_logModel->getMaxLines()));
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}
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return m_logModel;
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}
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void LaunchTask::onLogLines(const QStringList &lines, MessageLevel::Enum defaultLevel)
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{
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for (auto & line: lines)
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{
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onLogLine(line, defaultLevel);
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}
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}
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void LaunchTask::onLogLine(QString line, MessageLevel::Enum level)
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{
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// if the launcher part set a log level, use it
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auto innerLevel = MessageLevel::fromLine(line);
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if(innerLevel != MessageLevel::Unknown)
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{
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level = innerLevel;
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}
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// If the level is still undetermined, guess level
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if (level == MessageLevel::StdErr || level == MessageLevel::StdOut || level == MessageLevel::Unknown)
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{
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level = m_instance->guessLevel(line, level);
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}
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// censor private user info
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line = censorPrivateInfo(line);
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auto &model = *getLogModel();
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model.append(level, line);
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}
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void LaunchTask::emitSucceeded()
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{
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m_instance->setRunning(false);
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Task::emitSucceeded();
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}
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void LaunchTask::emitFailed(QString reason)
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{
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m_instance->setRunning(false);
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m_instance->setCrashed(true);
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Task::emitFailed(reason);
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}
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QString LaunchTask::substituteVariables(const QString &cmd) const
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{
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QString out = cmd;
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auto variables = m_instance->getVariables();
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for (auto it = variables.begin(); it != variables.end(); ++it)
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{
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out.replace("$" + it.key(), it.value());
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}
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auto env = QProcessEnvironment::systemEnvironment();
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for (auto var : env.keys())
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{
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out.replace("$" + var, env.value(var));
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}
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return out;
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}
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