253067c782
Also, implemented some basic modlist logic, to be wired up.
52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef MODEDITDIALOG_H
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#define MODEDITDIALOG_H
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#include <QDialog>
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#include "logic/BaseInstance.h"
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namespace Ui {
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class ModEditDialog;
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}
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class ModEditDialog : public QDialog
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{
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Q_OBJECT
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public:
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explicit ModEditDialog(QWidget *parent = 0, BaseInstance* m_inst = 0);
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~ModEditDialog();
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private slots:
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/* Mapped for implementation
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void on_addModBtn_clicked();
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void on_rmModBtn_clicked();
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void on_viewModBtn_clicked();
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void on_addResPackBtn_clicked();
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void on_rmResPackBtn_clicked();
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void on_viewResPackBtn_clicked();
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*/
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// Questionable: SettingsDialog doesn't need this for some reason?
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void on_buttonBox_rejected();
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private:
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Ui::ModEditDialog *ui;
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};
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#endif // MODEDITDIALOG_H
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