544 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			544 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2015-2021 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#include <QDir>
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#include <QString>
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#include <QDebug>
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#include <QSaveFile>
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#include <QDirIterator>
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#include "World.h"
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#include "GZip.h"
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#include <MMCZip.h>
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#include <FileSystem.h>
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#include <sstream>
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#include <io/stream_reader.h>
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#include <tag_string.h>
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#include <tag_primitive.h>
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#include <quazip/quazip.h>
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#include <quazip/quazipfile.h>
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#include <quazip/quazipdir.h>
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#include <QCoreApplication>
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#include <nonstd/optional>
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using nonstd::optional;
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using nonstd::nullopt;
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GameType::GameType(nonstd::optional<int> original):
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    original(original)
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{
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    if(!original) {
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        return;
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    }
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    switch(*original) {
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        case 0:
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            type = GameType::Survival;
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            break;
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        case 1:
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            type = GameType::Creative;
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            break;
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        case 2:
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            type = GameType::Adventure;
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            break;
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        case 3:
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            type = GameType::Spectator;
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            break;
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        default:
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            break;
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    }
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}
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QString GameType::toTranslatedString() const
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{
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    switch (type)
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    {
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        case GameType::Survival:
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            return QCoreApplication::translate("GameType", "Survival");
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        case GameType::Creative:
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            return QCoreApplication::translate("GameType", "Creative");
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        case GameType::Adventure:
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            return QCoreApplication::translate("GameType", "Adventure");
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        case GameType::Spectator:
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            return QCoreApplication::translate("GameType", "Spectator");
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        default:
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            break;
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    }
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    if(original) {
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        return QCoreApplication::translate("GameType", "Unknown (%1)").arg(*original);
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    }
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    return QCoreApplication::translate("GameType", "Undefined");
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}
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QString GameType::toLogString() const
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{
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    switch (type)
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    {
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        case GameType::Survival:
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            return "Survival";
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        case GameType::Creative:
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            return "Creative";
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        case GameType::Adventure:
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            return "Adventure";
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        case GameType::Spectator:
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            return "Spectator";
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        default:
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            break;
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    }
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    if(original) {
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        return QString("Unknown (%1)").arg(*original);
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    }
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    return "Undefined";
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}
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std::unique_ptr <nbt::tag_compound> parseLevelDat(QByteArray data)
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{
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    QByteArray output;
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    if(!GZip::unzip(data, output))
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    {
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        return nullptr;
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    }
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    std::istringstream foo(std::string(output.constData(), output.size()));
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    try {
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        auto pair = nbt::io::read_compound(foo);
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        if(pair.first != "")
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            return nullptr;
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        if(pair.second == nullptr)
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            return nullptr;
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        return std::move(pair.second);
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    }
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    catch (const nbt::io::input_error &e)
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    {
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        qWarning() << "Unable to parse level.dat:" << e.what();
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        return nullptr;
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    }
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}
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QByteArray serializeLevelDat(nbt::tag_compound * levelInfo)
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{
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    std::ostringstream s;
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    nbt::io::write_tag("", *levelInfo, s);
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    QByteArray val( s.str().data(), (int) s.str().size() );
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    return val;
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}
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QString getLevelDatFromFS(const QFileInfo &file)
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{
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    QDir worldDir(file.filePath());
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    if(!file.isDir() || !worldDir.exists("level.dat"))
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    {
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        return QString();
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    }
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    return worldDir.absoluteFilePath("level.dat");
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}
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QByteArray getLevelDatDataFromFS(const QFileInfo &file)
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{
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    auto fullFilePath = getLevelDatFromFS(file);
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    if(fullFilePath.isNull())
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    {
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        return QByteArray();
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    }
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    QFile f(fullFilePath);
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    if(!f.open(QIODevice::ReadOnly))
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    {
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        return QByteArray();
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    }
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    return f.readAll();
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}
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bool putLevelDatDataToFS(const QFileInfo &file, QByteArray & data)
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{
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    auto fullFilePath =  getLevelDatFromFS(file);
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    if(fullFilePath.isNull())
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    {
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        return false;
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    }
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    QSaveFile f(fullFilePath);
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    if(!f.open(QIODevice::WriteOnly))
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    {
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        return false;
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    }
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    QByteArray compressed;
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    if(!GZip::zip(data, compressed))
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    {
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        return false;
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    }
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    if(f.write(compressed) != compressed.size())
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    {
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        f.cancelWriting();
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        return false;
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    }
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    return f.commit();
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}
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int64_t calculateWorldSize(const QFileInfo &file)
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{
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    if (file.isFile() && file.suffix() == "zip")
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    {
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        return file.size();
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    }
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    else if(file.isDir())
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    {
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        QDirIterator it(file.absoluteFilePath(), QDir::Files, QDirIterator::Subdirectories);
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        int64_t total = 0;
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        while (it.hasNext())
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        {
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            total += it.fileInfo().size();
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            it.next();
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        }
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        return total;
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    }
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    return -1;
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}
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World::World(const QFileInfo &file)
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{
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    repath(file);
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}
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void World::repath(const QFileInfo &file)
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{
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    m_containerFile = file;
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    m_folderName = file.fileName();
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    m_size = calculateWorldSize(file);
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    if(file.isFile() && file.suffix() == "zip")
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    {
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        m_iconFile = QString();
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        readFromZip(file);
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    }
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    else if(file.isDir())
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    {
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        QFileInfo assumedIconPath(file.absoluteFilePath() + "/icon.png");
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        if(assumedIconPath.exists()) {
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            m_iconFile = assumedIconPath.absoluteFilePath();
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        }
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        readFromFS(file);
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    }
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}
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bool World::resetIcon()
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{
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    if(m_iconFile.isNull()) {
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        return false;
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    }
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    if(QFile(m_iconFile).remove()) {
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        m_iconFile = QString();
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        return true;
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    }
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    return false;
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}
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void World::readFromFS(const QFileInfo &file)
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{
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    auto bytes = getLevelDatDataFromFS(file);
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    if(bytes.isEmpty())
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    {
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        is_valid = false;
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        return;
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    }
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    loadFromLevelDat(bytes);
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    levelDatTime = file.lastModified();
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}
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void World::readFromZip(const QFileInfo &file)
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{
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    QuaZip zip(file.absoluteFilePath());
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    is_valid = zip.open(QuaZip::mdUnzip);
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    if (!is_valid)
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    {
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        return;
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    }
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    auto location = MMCZip::findFolderOfFileInZip(&zip, "level.dat");
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    is_valid = !location.isEmpty();
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    if (!is_valid)
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    {
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        return;
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    }
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    m_containerOffsetPath = location;
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    QuaZipFile zippedFile(&zip);
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    // read the install profile
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    is_valid = zip.setCurrentFile(location + "level.dat");
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    if (!is_valid)
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    {
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        return;
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    }
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    is_valid = zippedFile.open(QIODevice::ReadOnly);
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    QuaZipFileInfo64 levelDatInfo;
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    zippedFile.getFileInfo(&levelDatInfo);
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    auto modTime = levelDatInfo.getNTFSmTime();
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    if(!modTime.isValid())
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    {
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        modTime = levelDatInfo.dateTime;
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    }
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    levelDatTime = modTime;
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    if (!is_valid)
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    {
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        return;
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    }
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    loadFromLevelDat(zippedFile.readAll());
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    zippedFile.close();
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}
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bool World::install(const QString &to, const QString &name)
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{
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    auto finalPath = FS::PathCombine(to, FS::DirNameFromString(m_actualName, to));
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    if(!FS::ensureFolderPathExists(finalPath))
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    {
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        return false;
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    }
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    bool ok = false;
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    if(m_containerFile.isFile())
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    {
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        QuaZip zip(m_containerFile.absoluteFilePath());
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        if (!zip.open(QuaZip::mdUnzip))
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        {
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            return false;
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        }
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        ok = !MMCZip::extractSubDir(&zip, m_containerOffsetPath, finalPath);
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    }
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    else if(m_containerFile.isDir())
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    {
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        QString from = m_containerFile.filePath();
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        ok = FS::copy(from, finalPath)();
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    }
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    if(ok && !name.isEmpty() && m_actualName != name)
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    {
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        World newWorld(finalPath);
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        if(newWorld.isValid())
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        {
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            newWorld.rename(name);
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        }
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    }
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    return ok;
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}
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bool World::rename(const QString &newName)
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{
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    if(m_containerFile.isFile())
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    {
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        return false;
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    }
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    auto data = getLevelDatDataFromFS(m_containerFile);
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    if(data.isEmpty())
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    {
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        return false;
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    }
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    auto worldData = parseLevelDat(data);
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    if(!worldData)
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    {
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        return false;
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    }
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    auto &val = worldData->at("Data");
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    if(val.get_type() != nbt::tag_type::Compound)
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    {
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        return false;
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    }
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    auto &dataCompound = val.as<nbt::tag_compound>();
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    dataCompound.put("LevelName", nbt::value_initializer(newName.toUtf8().data()));
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    data = serializeLevelDat(worldData.get());
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    putLevelDatDataToFS(m_containerFile, data);
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    m_actualName = newName;
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    QDir parentDir(m_containerFile.absoluteFilePath());
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    parentDir.cdUp();
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    QFile container(m_containerFile.absoluteFilePath());
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    auto dirName = FS::DirNameFromString(m_actualName, parentDir.absolutePath());
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    container.rename(parentDir.absoluteFilePath(dirName));
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    return true;
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}
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namespace {
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optional<QString> read_string (nbt::value& parent, const char * name)
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{
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    try
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    {
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        auto &namedValue = parent.at(name);
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        if(namedValue.get_type() != nbt::tag_type::String)
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        {
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            return nullopt;
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        }
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        auto & tag_str = namedValue.as<nbt::tag_string>();
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        return QString::fromStdString(tag_str.get());
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    }
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    catch (const std::out_of_range &e)
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    {
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        // fallback for old world formats
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        qWarning() << "String NBT tag" << name << "could not be found.";
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        return nullopt;
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    }
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    catch (const std::bad_cast &e)
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    {
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        // type mismatch
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        qWarning() << "NBT tag" << name << "could not be converted to string.";
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        return nullopt;
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    }
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}
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optional<int64_t> read_long (nbt::value& parent, const char * name)
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{
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    try
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    {
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        auto &namedValue = parent.at(name);
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        if(namedValue.get_type() != nbt::tag_type::Long)
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        {
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            return nullopt;
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        }
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        auto & tag_str = namedValue.as<nbt::tag_long>();
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        return tag_str.get();
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    }
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    catch (const std::out_of_range &e)
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    {
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        // fallback for old world formats
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        qWarning() << "Long NBT tag" << name << "could not be found.";
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        return nullopt;
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    }
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    catch (const std::bad_cast &e)
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    {
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        // type mismatch
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        qWarning() << "NBT tag" << name << "could not be converted to long.";
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        return nullopt;
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    }
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}
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optional<int> read_int (nbt::value& parent, const char * name)
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{
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    try
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    {
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        auto &namedValue = parent.at(name);
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        if(namedValue.get_type() != nbt::tag_type::Int)
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        {
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            return nullopt;
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        }
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        auto & tag_str = namedValue.as<nbt::tag_int>();
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        return tag_str.get();
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    }
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    catch (const std::out_of_range &e)
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    {
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        // fallback for old world formats
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        qWarning() << "Int NBT tag" << name << "could not be found.";
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        return nullopt;
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    }
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    catch (const std::bad_cast &e)
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    {
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        // type mismatch
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        qWarning() << "NBT tag" << name << "could not be converted to int.";
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        return nullopt;
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    }
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}
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GameType read_gametype(nbt::value& parent, const char * name) {
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    return GameType(read_int(parent, name));
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}
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}
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void World::loadFromLevelDat(QByteArray data)
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{
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    auto levelData = parseLevelDat(data);
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    if(!levelData)
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    {
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        is_valid = false;
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        return;
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    }
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    nbt::value * valPtr = nullptr;
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    try {
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        valPtr = &levelData->at("Data");
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    }
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    catch (const std::out_of_range &e) {
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        qWarning() << "Unable to read NBT tags from " << m_folderName << ":" << e.what();
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        is_valid = false;
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        return;
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    }
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    nbt::value &val = *valPtr;
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    is_valid = val.get_type() == nbt::tag_type::Compound;
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    if(!is_valid)
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        return;
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    auto name = read_string(val, "LevelName");
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    m_actualName = name ? *name : m_folderName;
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    auto timestamp = read_long(val, "LastPlayed");
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    m_lastPlayed = timestamp ? QDateTime::fromMSecsSinceEpoch(*timestamp) : levelDatTime;
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						|
 | 
						|
    m_gameType = read_gametype(val, "GameType");
 | 
						|
 | 
						|
    optional<int64_t> randomSeed;
 | 
						|
    try {
 | 
						|
        auto &WorldGen_val = val.at("WorldGenSettings");
 | 
						|
        randomSeed = read_long(WorldGen_val, "seed");
 | 
						|
    }
 | 
						|
    catch (const std::out_of_range &) {}
 | 
						|
    if(!randomSeed) {
 | 
						|
        randomSeed = read_long(val, "RandomSeed");
 | 
						|
    }
 | 
						|
    m_randomSeed = randomSeed ? *randomSeed : 0;
 | 
						|
 | 
						|
    qDebug() << "World Name:" << m_actualName;
 | 
						|
    qDebug() << "Last Played:" << m_lastPlayed.toString();
 | 
						|
    if(randomSeed) {
 | 
						|
        qDebug() << "Seed:" << *randomSeed;
 | 
						|
    }
 | 
						|
    qDebug() << "Size:" << m_size;
 | 
						|
    qDebug() << "GameType:" << m_gameType.toLogString();
 | 
						|
}
 | 
						|
 | 
						|
bool World::replace(World &with)
 | 
						|
{
 | 
						|
    if (!destroy())
 | 
						|
        return false;
 | 
						|
    bool success = FS::copy(with.m_containerFile.filePath(), m_containerFile.path())();
 | 
						|
    if (success)
 | 
						|
    {
 | 
						|
        m_folderName = with.m_folderName;
 | 
						|
        m_containerFile.refresh();
 | 
						|
    }
 | 
						|
    return success;
 | 
						|
}
 | 
						|
 | 
						|
bool World::destroy()
 | 
						|
{
 | 
						|
    if(!is_valid) return false;
 | 
						|
    if (m_containerFile.isDir())
 | 
						|
    {
 | 
						|
        QDir d(m_containerFile.filePath());
 | 
						|
        return d.removeRecursively();
 | 
						|
    }
 | 
						|
    else if(m_containerFile.isFile())
 | 
						|
    {
 | 
						|
        QFile file(m_containerFile.absoluteFilePath());
 | 
						|
        return file.remove();
 | 
						|
    }
 | 
						|
    return true;
 | 
						|
}
 | 
						|
 | 
						|
bool World::operator==(const World &other) const
 | 
						|
{
 | 
						|
    return is_valid == other.is_valid && folderName() == other.folderName();
 | 
						|
}
 |