253067c782
Also, implemented some basic modlist logic, to be wired up.
170 lines
4.6 KiB
C++
170 lines
4.6 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "MinecraftProcess.h"
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#include <QDataStream>
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#include <QFile>
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#include <QDir>
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//#include <QImage>
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#include <QProcessEnvironment>
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#include "BaseInstance.h"
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#include "osutils.h"
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#include "pathutils.h"
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#include "cmdutils.h"
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#define IBUS "@im=ibus"
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// constructor
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MinecraftProcess::MinecraftProcess( BaseInstance* inst ) :
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m_instance(inst)
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{
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connect(this, SIGNAL(finished(int, QProcess::ExitStatus)), SLOT(finish(int, QProcess::ExitStatus)));
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// prepare the process environment
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QProcessEnvironment env = QProcessEnvironment::systemEnvironment();
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#ifdef LINUX
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// Strip IBus
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if (env.value("XMODIFIERS").contains(IBUS))
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env.insert("XMODIFIERS", env.value("XMODIFIERS").replace(IBUS, ""));
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#endif
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// export some infos
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env.insert("INST_NAME", inst->name());
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env.insert("INST_ID", inst->id());
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env.insert("INST_DIR", QDir(inst->instanceRoot()).absolutePath());
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this->setProcessEnvironment(env);
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m_prepostlaunchprocess.setProcessEnvironment(env);
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// std channels
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connect(this, SIGNAL(readyReadStandardError()), SLOT(on_stdErr()));
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connect(this, SIGNAL(readyReadStandardOutput()), SLOT(on_stdOut()));
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}
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void MinecraftProcess::setMinecraftArguments ( QStringList args )
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{
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m_args = args;
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}
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void MinecraftProcess::setMinecraftWorkdir ( QString path )
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{
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QDir mcDir(path);
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this->setWorkingDirectory(mcDir.absolutePath());
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m_prepostlaunchprocess.setWorkingDirectory(mcDir.absolutePath());
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}
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// console window
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void MinecraftProcess::on_stdErr()
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{
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QByteArray data = readAllStandardError();
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QString str = m_err_leftover + QString::fromLocal8Bit(data);
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m_err_leftover.clear();
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QStringList lines = str.split("\n");
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bool complete = str.endsWith("\n");
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for(int i = 0; i < lines.size() - 1; i++)
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{
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QString & line = lines[i];
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MessageLevel::Enum level = MessageLevel::Error;
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if(line.contains("[INFO]") || line.contains("[CONFIG]") || line.contains("[FINE]") || line.contains("[FINER]") || line.contains("[FINEST]") )
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level = MessageLevel::Message;
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if(line.contains("[SEVERE]") || line.contains("[WARNING]") || line.contains("[STDERR]"))
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level = MessageLevel::Error;
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emit log(lines[i].toLocal8Bit(), level);
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}
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if(!complete)
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m_err_leftover = lines.last();
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}
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void MinecraftProcess::on_stdOut()
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{
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QByteArray data = readAllStandardOutput();
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QString str = m_out_leftover + QString::fromLocal8Bit(data);
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m_out_leftover.clear();
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QStringList lines = str.split("\n");
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bool complete = str.endsWith("\n");
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for(int i = 0; i < lines.size() - 1; i++)
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{
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QString & line = lines[i];
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emit log(lines[i].toLocal8Bit(), MessageLevel::Message);
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}
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if(!complete)
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m_out_leftover = lines.last();
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}
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// exit handler
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void MinecraftProcess::finish(int code, ExitStatus status)
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{
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if (status != NormalExit)
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{
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//TODO: error handling
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}
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emit log("Minecraft exited.");
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m_prepostlaunchprocess.processEnvironment().insert("INST_EXITCODE", QString(code));
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// run post-exit
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if (!m_instance->settings().get("PostExitCommand").toString().isEmpty())
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{
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m_prepostlaunchprocess.start(m_instance->settings().get("PostExitCommand").toString());
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m_prepostlaunchprocess.waitForFinished();
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if (m_prepostlaunchprocess.exitStatus() != NormalExit)
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{
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//TODO: error handling
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}
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}
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m_instance->cleanupAfterRun();
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emit ended();
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}
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void MinecraftProcess::launch()
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{
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if (!m_instance->settings().get("PreLaunchCommand").toString().isEmpty())
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{
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m_prepostlaunchprocess.start(m_instance->settings().get("PreLaunchCommand").toString());
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m_prepostlaunchprocess.waitForFinished();
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if (m_prepostlaunchprocess.exitStatus() != NormalExit)
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{
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//TODO: error handling
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return;
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}
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}
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m_instance->setLastLaunch();
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emit log(QString("Minecraft folder is: '%1'").arg(workingDirectory()));
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QString JavaPath = m_instance->settings().get("JavaPath").toString();
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emit log(QString("Java path: '%1'").arg(JavaPath));
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emit log(QString("Arguments: '%1'").arg(m_args.join("' '")));
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start(JavaPath, m_args);
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if (!waitForStarted())
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{
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emit log("Could not launch minecraft!");
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return;
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//TODO: error handling
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}
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}
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