132 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/* Copyright 2015-2021 MultiMC Contributors
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#pragma once
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#include <QList>
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#include <QString>
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#include <QDir>
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#include <QAbstractListModel>
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#include <QMimeData>
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#include "minecraft/World.h"
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class QFileSystemWatcher;
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class WorldList : public QAbstractListModel
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{
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    Q_OBJECT
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public:
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    enum Columns
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    {
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        NameColumn,
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        GameModeColumn,
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        LastPlayedColumn,
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        SizeColumn
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    };
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    enum Roles
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    {
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        ObjectRole = Qt::UserRole + 1,
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        FolderRole,
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        SeedRole,
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        NameRole,
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        GameModeRole,
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        LastPlayedRole,
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        SizeRole,
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        IconFileRole
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    };
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    WorldList(const QString &dir);
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    virtual QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
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    virtual int rowCount(const QModelIndex &parent = QModelIndex()) const
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    {
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        return size();
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    };
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    virtual QVariant headerData(int section, Qt::Orientation orientation,
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                                int role = Qt::DisplayRole) const;
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    virtual int columnCount(const QModelIndex &parent) const;
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    size_t size() const
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    {
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        return worlds.size();
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    };
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    bool empty() const
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    {
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        return size() == 0;
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    }
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    World &operator[](size_t index)
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    {
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        return worlds[index];
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    }
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    /// Reloads the mod list and returns true if the list changed.
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    virtual bool update();
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    /// Install a world from location
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    void installWorld(QFileInfo filename);
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    /// Deletes the mod at the given index.
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    virtual bool deleteWorld(int index);
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    /// Removes the world icon, if any
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    virtual bool resetIcon(int index);
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    /// Deletes all the selected mods
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    virtual bool deleteWorlds(int first, int last);
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    /// flags, mostly to support drag&drop
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    virtual Qt::ItemFlags flags(const QModelIndex &index) const;
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    /// get data for drag action
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    virtual QMimeData *mimeData(const QModelIndexList &indexes) const;
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    /// get the supported mime types
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    virtual QStringList mimeTypes() const;
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    /// process data from drop action
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    virtual bool dropMimeData(const QMimeData *data, Qt::DropAction action, int row, int column, const QModelIndex &parent);
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    /// what drag actions do we support?
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    virtual Qt::DropActions supportedDragActions() const;
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    /// what drop actions do we support?
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    virtual Qt::DropActions supportedDropActions() const;
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    void startWatching();
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    void stopWatching();
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    virtual bool isValid();
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    QDir dir() const
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    {
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        return m_dir;
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    }
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    const QList<World> &allWorlds() const
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    {
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        return worlds;
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    }
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private slots:
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    void directoryChanged(QString path);
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signals:
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    void changed();
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protected:
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    QFileSystemWatcher *m_watcher;
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    bool is_watching;
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    QDir m_dir;
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    QList<World> worlds;
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};
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