60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#include "InstanceCopyTask.h"
 | 
						|
#include "settings/INISettingsObject.h"
 | 
						|
#include "FileSystem.h"
 | 
						|
#include "NullInstance.h"
 | 
						|
#include "pathmatcher/RegexpMatcher.h"
 | 
						|
#include <QtConcurrentRun>
 | 
						|
 | 
						|
InstanceCopyTask::InstanceCopyTask(InstancePtr origInstance, bool copySaves, bool keepPlaytime)
 | 
						|
{
 | 
						|
    m_origInstance = origInstance;
 | 
						|
    m_keepPlaytime = keepPlaytime;
 | 
						|
 | 
						|
    if(!copySaves)
 | 
						|
    {
 | 
						|
        // FIXME: get this from the original instance type...
 | 
						|
        auto matcherReal = new RegexpMatcher("[.]?minecraft/saves");
 | 
						|
        matcherReal->caseSensitive(false);
 | 
						|
        m_matcher.reset(matcherReal);
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void InstanceCopyTask::executeTask()
 | 
						|
{
 | 
						|
    setStatus(tr("Copying instance %1").arg(m_origInstance->name()));
 | 
						|
 | 
						|
    FS::copy folderCopy(m_origInstance->instanceRoot(), m_stagingPath);
 | 
						|
    folderCopy.followSymlinks(false).blacklist(m_matcher.get());
 | 
						|
 | 
						|
    m_copyFuture = QtConcurrent::run(QThreadPool::globalInstance(), folderCopy);
 | 
						|
    connect(&m_copyFutureWatcher, &QFutureWatcher<bool>::finished, this, &InstanceCopyTask::copyFinished);
 | 
						|
    connect(&m_copyFutureWatcher, &QFutureWatcher<bool>::canceled, this, &InstanceCopyTask::copyAborted);
 | 
						|
    m_copyFutureWatcher.setFuture(m_copyFuture);
 | 
						|
}
 | 
						|
 | 
						|
void InstanceCopyTask::copyFinished()
 | 
						|
{
 | 
						|
    auto successful = m_copyFuture.result();
 | 
						|
    if(!successful)
 | 
						|
    {
 | 
						|
        emitFailed(tr("Instance folder copy failed."));
 | 
						|
        return;
 | 
						|
    }
 | 
						|
    // FIXME: shouldn't this be able to report errors?
 | 
						|
    auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
 | 
						|
 | 
						|
    InstancePtr inst(new NullInstance(m_globalSettings, instanceSettings, m_stagingPath));
 | 
						|
    inst->setName(m_instName);
 | 
						|
    inst->setIconKey(m_instIcon);
 | 
						|
    if(!m_keepPlaytime) {
 | 
						|
        inst->resetTimePlayed();
 | 
						|
    }
 | 
						|
    emitSucceeded();
 | 
						|
}
 | 
						|
 | 
						|
void InstanceCopyTask::copyAborted()
 | 
						|
{
 | 
						|
    emitFailed(tr("Instance folder copy has been aborted."));
 | 
						|
    return;
 | 
						|
}
 |