It now opens and coloses as expected, depending on user preferences and the status of the various processes involved. Console window geometry and state are remembered between runs.
205 lines
5.8 KiB
C++
205 lines
5.8 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "MinecraftProcess.h"
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#include <QDataStream>
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#include <QFile>
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#include <QDir>
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//#include <QImage>
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#include <QProcessEnvironment>
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#include "BaseInstance.h"
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#include "osutils.h"
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#include "pathutils.h"
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#include "cmdutils.h"
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#define IBUS "@im=ibus"
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// constructor
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MinecraftProcess::MinecraftProcess(BaseInstance *inst) : m_instance(inst)
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{
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connect(this, SIGNAL(finished(int, QProcess::ExitStatus)),
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SLOT(finish(int, QProcess::ExitStatus)));
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// prepare the process environment
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QProcessEnvironment env = QProcessEnvironment::systemEnvironment();
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#ifdef LINUX
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// Strip IBus
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if (env.value("XMODIFIERS").contains(IBUS))
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env.insert("XMODIFIERS", env.value("XMODIFIERS").replace(IBUS, ""));
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#endif
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// export some infos
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env.insert("INST_NAME", inst->name());
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env.insert("INST_ID", inst->id());
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env.insert("INST_DIR", QDir(inst->instanceRoot()).absolutePath());
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this->setProcessEnvironment(env);
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m_prepostlaunchprocess.setProcessEnvironment(env);
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// std channels
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connect(this, SIGNAL(readyReadStandardError()), SLOT(on_stdErr()));
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connect(this, SIGNAL(readyReadStandardOutput()), SLOT(on_stdOut()));
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}
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void MinecraftProcess::setMinecraftArguments(QStringList args)
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{
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m_args = args;
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}
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void MinecraftProcess::setMinecraftWorkdir(QString path)
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{
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QDir mcDir(path);
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this->setWorkingDirectory(mcDir.absolutePath());
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m_prepostlaunchprocess.setWorkingDirectory(mcDir.absolutePath());
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}
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// console window
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void MinecraftProcess::on_stdErr()
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{
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QByteArray data = readAllStandardError();
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QString str = m_err_leftover + QString::fromLocal8Bit(data);
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m_err_leftover.clear();
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QStringList lines = str.split("\n");
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bool complete = str.endsWith("\n");
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for (int i = 0; i < lines.size() - 1; i++)
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{
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QString &line = lines[i];
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emit log(line /*.replace(username, "<Username>").replace(sessionID, "<Session ID>")*/,
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getLevel(line, MessageLevel::Error));
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}
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if (!complete)
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m_err_leftover = lines.last();
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}
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void MinecraftProcess::on_stdOut()
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{
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QByteArray data = readAllStandardOutput();
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QString str = m_out_leftover + QString::fromLocal8Bit(data);
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m_out_leftover.clear();
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QStringList lines = str.split("\n");
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bool complete = str.endsWith("\n");
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for (int i = 0; i < lines.size() - 1; i++)
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{
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QString &line = lines[i];
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emit log(line.replace(username, "<Username>").replace(sessionID, "<Session ID>"),
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getLevel(line, MessageLevel::Message));
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}
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if (!complete)
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m_out_leftover = lines.last();
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}
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// exit handler
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void MinecraftProcess::finish(int code, ExitStatus status)
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{
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if (!killed)
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{
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if (status == NormalExit)
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{
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//: Message displayed on instance exit
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emit log(tr("Minecraft exited with exitcode %1.").arg(code));
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}
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else
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{
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//: Message displayed on instance crashed
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emit log(tr("Minecraft crashed with exitcode %1.").arg(code));
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}
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}
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else
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{
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//: Message displayed after the instance exits due to kill request
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emit log(tr("Minecraft was killed by user."), MessageLevel::Error);
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}
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m_prepostlaunchprocess.processEnvironment().insert("INST_EXITCODE", QString(code));
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// run post-exit
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if (!m_instance->settings().get("PostExitCommand").toString().isEmpty())
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{
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m_prepostlaunchprocess.start(m_instance->settings().get("PostExitCommand").toString());
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m_prepostlaunchprocess.waitForFinished();
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if (m_prepostlaunchprocess.exitStatus() != NormalExit)
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{
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emit postlaunch_failed(m_instance, m_prepostlaunchprocess.exitCode(),
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m_prepostlaunchprocess.exitStatus());
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}
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}
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m_instance->cleanupAfterRun();
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emit ended(m_instance, code, status);
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}
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void MinecraftProcess::killMinecraft()
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{
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killed = true;
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kill();
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}
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void MinecraftProcess::launch()
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{
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if (!m_instance->settings().get("PreLaunchCommand").toString().isEmpty())
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{
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m_prepostlaunchprocess.start(m_instance->settings().get("PreLaunchCommand").toString());
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m_prepostlaunchprocess.waitForFinished();
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if (m_prepostlaunchprocess.exitStatus() != NormalExit)
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{
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m_instance->cleanupAfterRun();
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emit prelaunch_failed(m_instance, m_prepostlaunchprocess.exitCode(),
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m_prepostlaunchprocess.exitStatus());
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return;
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}
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}
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m_instance->setLastLaunch();
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emit log(QString("Minecraft folder is: '%1'").arg(workingDirectory()));
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QString JavaPath = m_instance->settings().get("JavaPath").toString();
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emit log(QString("Java path: '%1'").arg(JavaPath));
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emit log(QString("Arguments: '%1'").arg(
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m_args.join("' '").replace(username, "<Username>").replace(sessionID, "<Session ID>")));
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start(JavaPath, m_args);
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if (!waitForStarted())
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{
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//: Error message displayed if instace can't start
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emit log(tr("Could not launch minecraft!"), MessageLevel::Error);
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m_instance->cleanupAfterRun();
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emit launch_failed(m_instance);
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return;
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}
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}
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MessageLevel::Enum MinecraftProcess::getLevel(const QString &line, MessageLevel::Enum level)
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{
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if (line.contains("[INFO]") || line.contains("[CONFIG]") || line.contains("[FINE]") ||
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line.contains("[FINER]") || line.contains("[FINEST]"))
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level = MessageLevel::Message;
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if (line.contains("[SEVERE]") || line.contains("[STDERR]"))
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level = MessageLevel::Error;
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if (line.contains("[WARNING]"))
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level = MessageLevel::Warning;
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if (line.contains("Exception in thread") || line.contains(" at "))
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level = MessageLevel::Fatal;
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if (line.contains("[DEBUG]"))
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level = MessageLevel::Debug;
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return level;
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}
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