544 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			544 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright 2015-2021 MultiMC Contributors
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| #include <QDir>
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| #include <QString>
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| #include <QDebug>
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| #include <QSaveFile>
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| #include <QDirIterator>
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| #include "World.h"
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| 
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| #include "GZip.h"
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| #include <MMCZip.h>
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| #include <FileSystem.h>
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| #include <sstream>
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| #include <io/stream_reader.h>
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| #include <tag_string.h>
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| #include <tag_primitive.h>
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| #include <quazip/quazip.h>
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| #include <quazip/quazipfile.h>
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| #include <quazip/quazipdir.h>
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| 
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| #include <QCoreApplication>
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| 
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| #include <nonstd/optional>
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| 
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| using nonstd::optional;
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| using nonstd::nullopt;
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| 
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| GameType::GameType(nonstd::optional<int> original):
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|     original(original)
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| {
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|     if(!original) {
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|         return;
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|     }
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|     switch(*original) {
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|         case 0:
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|             type = GameType::Survival;
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|             break;
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|         case 1:
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|             type = GameType::Creative;
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|             break;
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|         case 2:
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|             type = GameType::Adventure;
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|             break;
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|         case 3:
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|             type = GameType::Spectator;
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|             break;
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|         default:
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|             break;
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|     }
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| }
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| 
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| QString GameType::toTranslatedString() const
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| {
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|     switch (type)
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|     {
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|         case GameType::Survival:
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|             return QCoreApplication::translate("GameType", "Survival");
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|         case GameType::Creative:
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|             return QCoreApplication::translate("GameType", "Creative");
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|         case GameType::Adventure:
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|             return QCoreApplication::translate("GameType", "Adventure");
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|         case GameType::Spectator:
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|             return QCoreApplication::translate("GameType", "Spectator");
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|         default:
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|             break;
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|     }
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|     if(original) {
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|         return QCoreApplication::translate("GameType", "Unknown (%1)").arg(*original);
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|     }
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|     return QCoreApplication::translate("GameType", "Undefined");
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| }
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| 
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| QString GameType::toLogString() const
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| {
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|     switch (type)
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|     {
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|         case GameType::Survival:
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|             return "Survival";
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|         case GameType::Creative:
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|             return "Creative";
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|         case GameType::Adventure:
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|             return "Adventure";
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|         case GameType::Spectator:
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|             return "Spectator";
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|         default:
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|             break;
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|     }
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|     if(original) {
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|         return QString("Unknown (%1)").arg(*original);
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|     }
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|     return "Undefined";
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| }
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| 
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| std::unique_ptr <nbt::tag_compound> parseLevelDat(QByteArray data)
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| {
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|     QByteArray output;
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|     if(!GZip::unzip(data, output))
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|     {
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|         return nullptr;
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|     }
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|     std::istringstream foo(std::string(output.constData(), output.size()));
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|     try {
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|         auto pair = nbt::io::read_compound(foo);
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| 
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|         if(pair.first != "")
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|             return nullptr;
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| 
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|         if(pair.second == nullptr)
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|             return nullptr;
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| 
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|         return std::move(pair.second);
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|     }
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|     catch (const nbt::io::input_error &e)
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|     {
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|         qWarning() << "Unable to parse level.dat:" << e.what();
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|         return nullptr;
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|     }
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| }
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| 
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| QByteArray serializeLevelDat(nbt::tag_compound * levelInfo)
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| {
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|     std::ostringstream s;
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|     nbt::io::write_tag("", *levelInfo, s);
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|     QByteArray val( s.str().data(), (int) s.str().size() );
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|     return val;
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| }
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| 
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| QString getLevelDatFromFS(const QFileInfo &file)
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| {
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|     QDir worldDir(file.filePath());
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|     if(!file.isDir() || !worldDir.exists("level.dat"))
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|     {
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|         return QString();
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|     }
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|     return worldDir.absoluteFilePath("level.dat");
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| }
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| 
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| QByteArray getLevelDatDataFromFS(const QFileInfo &file)
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| {
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|     auto fullFilePath = getLevelDatFromFS(file);
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|     if(fullFilePath.isNull())
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|     {
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|         return QByteArray();
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|     }
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|     QFile f(fullFilePath);
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|     if(!f.open(QIODevice::ReadOnly))
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|     {
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|         return QByteArray();
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|     }
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|     return f.readAll();
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| }
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| 
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| bool putLevelDatDataToFS(const QFileInfo &file, QByteArray & data)
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| {
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|     auto fullFilePath =  getLevelDatFromFS(file);
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|     if(fullFilePath.isNull())
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|     {
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|         return false;
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|     }
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|     QSaveFile f(fullFilePath);
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|     if(!f.open(QIODevice::WriteOnly))
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|     {
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|         return false;
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|     }
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|     QByteArray compressed;
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|     if(!GZip::zip(data, compressed))
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|     {
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|         return false;
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|     }
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|     if(f.write(compressed) != compressed.size())
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|     {
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|         f.cancelWriting();
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|         return false;
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|     }
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|     return f.commit();
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| }
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| 
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| int64_t calculateWorldSize(const QFileInfo &file)
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| {
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|     if (file.isFile() && file.suffix() == "zip")
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|     {
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|         return file.size();
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|     }
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|     else if(file.isDir())
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|     {
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|         QDirIterator it(file.absoluteFilePath(), QDir::Files, QDirIterator::Subdirectories);
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|         int64_t total = 0;
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|         while (it.hasNext())
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|         {
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|             total += it.fileInfo().size();
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|             it.next();
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|         }
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|         return total;
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|     }
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|     return -1;
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| }
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| 
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| World::World(const QFileInfo &file)
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| {
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|     repath(file);
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| }
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| 
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| void World::repath(const QFileInfo &file)
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| {
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|     m_containerFile = file;
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|     m_folderName = file.fileName();
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|     m_size = calculateWorldSize(file);
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|     if(file.isFile() && file.suffix() == "zip")
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|     {
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|         m_iconFile = QString();
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|         readFromZip(file);
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|     }
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|     else if(file.isDir())
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|     {
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|         QFileInfo assumedIconPath(file.absoluteFilePath() + "/icon.png");
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|         if(assumedIconPath.exists()) {
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|             m_iconFile = assumedIconPath.absoluteFilePath();
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|         }
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|         readFromFS(file);
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|     }
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| }
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| 
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| bool World::resetIcon()
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| {
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|     if(m_iconFile.isNull()) {
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|         return false;
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|     }
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|     if(QFile(m_iconFile).remove()) {
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|         m_iconFile = QString();
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|         return true;
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|     }
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|     return false;
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| }
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| 
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| void World::readFromFS(const QFileInfo &file)
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| {
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|     auto bytes = getLevelDatDataFromFS(file);
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|     if(bytes.isEmpty())
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|     {
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|         is_valid = false;
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|         return;
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|     }
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|     loadFromLevelDat(bytes);
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|     levelDatTime = file.lastModified();
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| }
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| 
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| void World::readFromZip(const QFileInfo &file)
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| {
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|     QuaZip zip(file.absoluteFilePath());
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|     is_valid = zip.open(QuaZip::mdUnzip);
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|     if (!is_valid)
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|     {
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|         return;
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|     }
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|     auto location = MMCZip::findFolderOfFileInZip(&zip, "level.dat");
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|     is_valid = !location.isEmpty();
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|     if (!is_valid)
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|     {
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|         return;
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|     }
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|     m_containerOffsetPath = location;
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|     QuaZipFile zippedFile(&zip);
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|     // read the install profile
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|     is_valid = zip.setCurrentFile(location + "level.dat");
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|     if (!is_valid)
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|     {
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|         return;
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|     }
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|     is_valid = zippedFile.open(QIODevice::ReadOnly);
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|     QuaZipFileInfo64 levelDatInfo;
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|     zippedFile.getFileInfo(&levelDatInfo);
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|     auto modTime = levelDatInfo.getNTFSmTime();
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|     if(!modTime.isValid())
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|     {
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|         modTime = levelDatInfo.dateTime;
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|     }
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|     levelDatTime = modTime;
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|     if (!is_valid)
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|     {
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|         return;
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|     }
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|     loadFromLevelDat(zippedFile.readAll());
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|     zippedFile.close();
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| }
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| 
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| bool World::install(const QString &to, const QString &name)
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| {
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|     auto finalPath = FS::PathCombine(to, FS::DirNameFromString(m_actualName, to));
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|     if(!FS::ensureFolderPathExists(finalPath))
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|     {
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|         return false;
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|     }
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|     bool ok = false;
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|     if(m_containerFile.isFile())
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|     {
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|         QuaZip zip(m_containerFile.absoluteFilePath());
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|         if (!zip.open(QuaZip::mdUnzip))
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|         {
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|             return false;
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|         }
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|         ok = !MMCZip::extractSubDir(&zip, m_containerOffsetPath, finalPath);
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|     }
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|     else if(m_containerFile.isDir())
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|     {
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|         QString from = m_containerFile.filePath();
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|         ok = FS::copy(from, finalPath)();
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|     }
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| 
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|     if(ok && !name.isEmpty() && m_actualName != name)
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|     {
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|         World newWorld(finalPath);
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|         if(newWorld.isValid())
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|         {
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|             newWorld.rename(name);
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|         }
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|     }
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|     return ok;
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| }
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| 
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| bool World::rename(const QString &newName)
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| {
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|     if(m_containerFile.isFile())
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|     {
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|         return false;
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|     }
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| 
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|     auto data = getLevelDatDataFromFS(m_containerFile);
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|     if(data.isEmpty())
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|     {
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|         return false;
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|     }
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| 
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|     auto worldData = parseLevelDat(data);
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|     if(!worldData)
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|     {
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|         return false;
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|     }
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|     auto &val = worldData->at("Data");
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|     if(val.get_type() != nbt::tag_type::Compound)
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|     {
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|         return false;
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|     }
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|     auto &dataCompound = val.as<nbt::tag_compound>();
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|     dataCompound.put("LevelName", nbt::value_initializer(newName.toUtf8().data()));
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|     data = serializeLevelDat(worldData.get());
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| 
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|     putLevelDatDataToFS(m_containerFile, data);
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| 
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|     m_actualName = newName;
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| 
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|     QDir parentDir(m_containerFile.absoluteFilePath());
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|     parentDir.cdUp();
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|     QFile container(m_containerFile.absoluteFilePath());
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|     auto dirName = FS::DirNameFromString(m_actualName, parentDir.absolutePath());
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|     container.rename(parentDir.absoluteFilePath(dirName));
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| 
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|     return true;
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| }
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| 
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| namespace {
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| 
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| optional<QString> read_string (nbt::value& parent, const char * name)
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| {
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|     try
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|     {
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|         auto &namedValue = parent.at(name);
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|         if(namedValue.get_type() != nbt::tag_type::String)
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|         {
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|             return nullopt;
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|         }
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|         auto & tag_str = namedValue.as<nbt::tag_string>();
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|         return QString::fromStdString(tag_str.get());
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|     }
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|     catch (const std::out_of_range &e)
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|     {
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|         // fallback for old world formats
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|         qWarning() << "String NBT tag" << name << "could not be found.";
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|         return nullopt;
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|     }
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|     catch (const std::bad_cast &e)
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|     {
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|         // type mismatch
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|         qWarning() << "NBT tag" << name << "could not be converted to string.";
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|         return nullopt;
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|     }
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| }
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| 
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| optional<int64_t> read_long (nbt::value& parent, const char * name)
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| {
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|     try
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|     {
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|         auto &namedValue = parent.at(name);
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|         if(namedValue.get_type() != nbt::tag_type::Long)
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|         {
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|             return nullopt;
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|         }
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|         auto & tag_str = namedValue.as<nbt::tag_long>();
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|         return tag_str.get();
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|     }
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|     catch (const std::out_of_range &e)
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|     {
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|         // fallback for old world formats
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|         qWarning() << "Long NBT tag" << name << "could not be found.";
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|         return nullopt;
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|     }
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|     catch (const std::bad_cast &e)
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|     {
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|         // type mismatch
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|         qWarning() << "NBT tag" << name << "could not be converted to long.";
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|         return nullopt;
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|     }
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| }
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| 
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| optional<int> read_int (nbt::value& parent, const char * name)
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| {
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|     try
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|     {
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|         auto &namedValue = parent.at(name);
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|         if(namedValue.get_type() != nbt::tag_type::Int)
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|         {
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|             return nullopt;
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|         }
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|         auto & tag_str = namedValue.as<nbt::tag_int>();
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|         return tag_str.get();
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|     }
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|     catch (const std::out_of_range &e)
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|     {
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|         // fallback for old world formats
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|         qWarning() << "Int NBT tag" << name << "could not be found.";
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|         return nullopt;
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|     }
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|     catch (const std::bad_cast &e)
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|     {
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|         // type mismatch
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|         qWarning() << "NBT tag" << name << "could not be converted to int.";
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|         return nullopt;
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|     }
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| }
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| 
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| GameType read_gametype(nbt::value& parent, const char * name) {
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|     return GameType(read_int(parent, name));
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| }
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| 
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| }
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| 
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| void World::loadFromLevelDat(QByteArray data)
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| {
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|     auto levelData = parseLevelDat(data);
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|     if(!levelData)
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|     {
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|         is_valid = false;
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|         return;
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|     }
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| 
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|     nbt::value * valPtr = nullptr;
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|     try {
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|         valPtr = &levelData->at("Data");
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|     }
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|     catch (const std::out_of_range &e) {
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|         qWarning() << "Unable to read NBT tags from " << m_folderName << ":" << e.what();
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|         is_valid = false;
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|         return;
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|     }
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|     nbt::value &val = *valPtr;
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| 
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|     is_valid = val.get_type() == nbt::tag_type::Compound;
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|     if(!is_valid)
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|         return;
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| 
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|     auto name = read_string(val, "LevelName");
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|     m_actualName = name ? *name : m_folderName;
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| 
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|     auto timestamp = read_long(val, "LastPlayed");
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|     m_lastPlayed = timestamp ? QDateTime::fromMSecsSinceEpoch(*timestamp) : levelDatTime;
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| 
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|     m_gameType = read_gametype(val, "GameType");
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| 
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|     optional<int64_t> randomSeed;
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|     try {
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|         auto &WorldGen_val = val.at("WorldGenSettings");
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|         randomSeed = read_long(WorldGen_val, "seed");
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|     }
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|     catch (const std::out_of_range &) {}
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|     if(!randomSeed) {
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|         randomSeed = read_long(val, "RandomSeed");
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|     }
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|     m_randomSeed = randomSeed ? *randomSeed : 0;
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| 
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|     qDebug() << "World Name:" << m_actualName;
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|     qDebug() << "Last Played:" << m_lastPlayed.toString();
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|     if(randomSeed) {
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|         qDebug() << "Seed:" << *randomSeed;
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|     }
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|     qDebug() << "Size:" << m_size;
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|     qDebug() << "GameType:" << m_gameType.toLogString();
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| }
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| 
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| bool World::replace(World &with)
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| {
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|     if (!destroy())
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|         return false;
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|     bool success = FS::copy(with.m_containerFile.filePath(), m_containerFile.path())();
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|     if (success)
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|     {
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|         m_folderName = with.m_folderName;
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|         m_containerFile.refresh();
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|     }
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|     return success;
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| }
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| 
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| bool World::destroy()
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| {
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|     if(!is_valid) return false;
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|     if (m_containerFile.isDir())
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|     {
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|         QDir d(m_containerFile.filePath());
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|         return d.removeRecursively();
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|     }
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|     else if(m_containerFile.isFile())
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|     {
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|         QFile file(m_containerFile.absoluteFilePath());
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|         return file.remove();
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|     }
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|     return true;
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| }
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| 
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| bool World::operator==(const World &other) const
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| {
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|     return is_valid == other.is_valid && folderName() == other.folderName();
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| }
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