117 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /* Copyright 2015-2021 MultiMC Contributors
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|  *
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|  * Licensed under the Apache License, Version 2.0 (the "License");
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|  * you may not use this file except in compliance with the License.
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|  * You may obtain a copy of the License at
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|  *
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|  *     http://www.apache.org/licenses/LICENSE-2.0
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|  *
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|  * Unless required by applicable law or agreed to in writing, software
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|  * distributed under the License is distributed on an "AS IS" BASIS,
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|  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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|  * See the License for the specific language governing permissions and
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|  * limitations under the License.
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|  */
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| 
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| #pragma once
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| #include <QFileInfo>
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| #include <QDateTime>
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| #include <nonstd/optional>
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| 
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| struct GameType {
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|     GameType() = default;
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|     GameType (nonstd::optional<int> original);
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| 
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|     QString toTranslatedString() const;
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|     QString toLogString() const;
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| 
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|     enum
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|     {
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|         Unknown = -1,
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|         Survival = 0,
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|         Creative,
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|         Adventure,
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|         Spectator
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|     } type = Unknown;
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|     nonstd::optional<int> original;
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| };
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| 
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| class World
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| {
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| public:
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|     World(const QFileInfo &file);
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|     QString folderName() const
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|     {
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|         return m_folderName;
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|     }
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|     QString name() const
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|     {
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|         return m_actualName;
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|     }
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|     QString iconFile() const
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|     {
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|         return m_iconFile;
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|     }
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|     int64_t bytes() const
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|     {
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|         return m_size;
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|     }
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|     QDateTime lastPlayed() const
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|     {
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|         return m_lastPlayed;
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|     }
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|     GameType gameType() const
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|     {
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|         return m_gameType;
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|     }
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|     int64_t seed() const
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|     {
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|         return m_randomSeed;
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|     }
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|     bool isValid() const
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|     {
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|         return is_valid;
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|     }
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|     bool isOnFS() const
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|     {
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|         return m_containerFile.isDir();
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|     }
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|     QFileInfo container() const
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|     {
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|         return m_containerFile;
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|     }
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|     // delete all the files of this world
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|     bool destroy();
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|     // replace this world with a copy of the other
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|     bool replace(World &with);
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|     // change the world's filesystem path (used by world lists for *MAGIC* purposes)
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|     void repath(const QFileInfo &file);
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|     // remove the icon file, if any
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|     bool resetIcon();
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| 
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|     bool rename(const QString &to);
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|     bool install(const QString &to, const QString &name= QString());
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| 
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|     // WEAK compare operator - used for replacing worlds
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|     bool operator==(const World &other) const;
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| 
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| private:
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|     void readFromZip(const QFileInfo &file);
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|     void readFromFS(const QFileInfo &file);
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|     void loadFromLevelDat(QByteArray data);
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| 
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| protected:
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| 
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|     QFileInfo m_containerFile;
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|     QString m_containerOffsetPath;
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|     QString m_folderName;
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|     QString m_actualName;
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|     QString m_iconFile;
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|     QDateTime levelDatTime;
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|     QDateTime m_lastPlayed;
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|     int64_t m_size;
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|     int64_t m_randomSeed = 0;
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|     GameType m_gameType;
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|     bool is_valid = false;
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| };
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