55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
/* Copyright 2013-2021 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ScanModFolders.h"
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#include "launch/LaunchTask.h"
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#include "MMCZip.h"
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#include "minecraft/OpSys.h"
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#include "FileSystem.h"
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#include "minecraft/MinecraftInstance.h"
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#include "minecraft/mod/ModFolderModel.h"
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void ScanModFolders::executeTask()
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{
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auto m_inst = std::dynamic_pointer_cast<MinecraftInstance>(m_parent->instance());
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auto loaders = m_inst->loaderModList();
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connect(loaders.get(), &ModFolderModel::updateFinished, this, &ScanModFolders::modsDone);
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loaders->update();
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auto cores = m_inst->coreModList();
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connect(cores.get(), &ModFolderModel::updateFinished, this, &ScanModFolders::coreModsDone);
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cores->update();
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}
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void ScanModFolders::modsDone()
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{
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m_modsDone = true;
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checkDone();
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}
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void ScanModFolders::coreModsDone()
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{
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m_coreModsDone = true;
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checkDone();
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}
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void ScanModFolders::checkDone()
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{
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if(m_modsDone && m_coreModsDone) {
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emitSucceeded();
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}
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}
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