pollymc/logic/net/ScreenshotUploader.h
2014-02-23 16:14:24 -05:00

53 lines
1.2 KiB
C++

#pragma once
#include "NetAction.h"
class ScreenShot;
typedef std::shared_ptr<class ScreenShotUpload> ScreenShotUploadPtr;
typedef std::shared_ptr<class ScreenShotGet> ScreenShotGetPtr;
class ScreenShotUpload : public NetAction
{
public:
explicit ScreenShotUpload(ScreenShot *shot);
static ScreenShotUploadPtr make(ScreenShot *shot)
{
return ScreenShotUploadPtr(new ScreenShotUpload(shot));
}
protected
slots:
virtual void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
virtual void downloadError(QNetworkReply::NetworkError error);
virtual void downloadFinished();
virtual void downloadReadyRead();
public
slots:
virtual void start();
private:
ScreenShot *m_shot;
};
class ScreenShotGet : public NetAction
{
public:
explicit ScreenShotGet(ScreenShot *shot);
static ScreenShotGetPtr make(ScreenShot *shot)
{
return ScreenShotGetPtr(new ScreenShotGet(shot));
}
protected
slots:
virtual void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
virtual void downloadError(QNetworkReply::NetworkError error);
virtual void downloadFinished();
virtual void downloadReadyRead();
public
slots:
virtual void start();
private:
ScreenShot *m_shot;
};