90 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-3.0-only
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/*
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 *  PolyMC - Minecraft Launcher
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 *  Copyright (c) 2022 flowln <flowlnlnln@gmail.com>
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 *
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 *  This program is free software: you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation, version 3.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License
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 *  along with this program.  If not, see <https://www.gnu.org/licenses/>.
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 *
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 * This file incorporates work covered by the following copyright and
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 * permission notice:
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 *
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 *      Copyright 2013-2021 MultiMC Contributors
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 *
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 *      Licensed under the Apache License, Version 2.0 (the "License");
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 *      you may not use this file except in compliance with the License.
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 *      You may obtain a copy of the License at
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 *
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 *          http://www.apache.org/licenses/LICENSE-2.0
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 *
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 *      Unless required by applicable law or agreed to in writing, software
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 *      distributed under the License is distributed on an "AS IS" BASIS,
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 *      WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 *      See the License for the specific language governing permissions and
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 *      limitations under the License.
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 */
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#pragma once
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#include "Sink.h"
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namespace Net {
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/*
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 * Sink object for downloads that uses an external QByteArray it doesn't own as a target.
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 * FIXME: It is possible that the QByteArray is freed while we're doing some operation on it,
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 * causing a segmentation fault.
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 */
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class ByteArraySink : public Sink {
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   public:
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    ByteArraySink(QByteArray* output) : m_output(output){};
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    virtual ~ByteArraySink() = default;
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   public:
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    auto init(QNetworkRequest& request) -> Task::State override
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    {
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        m_output->clear();
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        if (initAllValidators(request))
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            return Task::State::Running;
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        return Task::State::Failed;
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    };
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    auto write(QByteArray& data) -> Task::State override
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    {
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        m_output->append(data);
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        if (writeAllValidators(data))
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            return Task::State::Running;
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        return Task::State::Failed;
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    }
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    auto abort() -> Task::State override
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    {
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        m_output->clear();
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        failAllValidators();
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        return Task::State::Failed;
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    }
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    auto finalize(QNetworkReply& reply) -> Task::State override
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    {
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        if (finalizeAllValidators(reply))
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            return Task::State::Succeeded;
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        return Task::State::Failed;
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    }
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    auto hasLocalData() -> bool override { return false; }
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   private:
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    QByteArray* m_output;
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};
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}  // namespace Net
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