pollymc/application/pages/global/MinecraftPage.cpp
Petr Mrázek 5180536cc3 NOISSUE add a way to use native system versions of OpenAL and GLFW
If your OS comes with patched/fixed/newer versions of those,
you can now check the checkboxes and stop using the old ones
shipped by Mojang.
2020-09-10 23:10:17 +02:00

84 lines
2.3 KiB
C++

/* Copyright 2013-2019 MultiMC Contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "MinecraftPage.h"
#include "ui_MinecraftPage.h"
#include <QMessageBox>
#include <QDir>
#include <QTabBar>
#include "settings/SettingsObject.h"
#include "MultiMC.h"
MinecraftPage::MinecraftPage(QWidget *parent) : QWidget(parent), ui(new Ui::MinecraftPage)
{
ui->setupUi(this);
ui->tabWidget->tabBar()->hide();
loadSettings();
updateCheckboxStuff();
}
MinecraftPage::~MinecraftPage()
{
delete ui;
}
bool MinecraftPage::apply()
{
applySettings();
return true;
}
void MinecraftPage::updateCheckboxStuff()
{
ui->windowWidthSpinBox->setEnabled(!ui->maximizedCheckBox->isChecked());
ui->windowHeightSpinBox->setEnabled(!ui->maximizedCheckBox->isChecked());
}
void MinecraftPage::on_maximizedCheckBox_clicked(bool checked)
{
Q_UNUSED(checked);
updateCheckboxStuff();
}
void MinecraftPage::applySettings()
{
auto s = MMC->settings();
// Window Size
s->set("LaunchMaximized", ui->maximizedCheckBox->isChecked());
s->set("MinecraftWinWidth", ui->windowWidthSpinBox->value());
s->set("MinecraftWinHeight", ui->windowHeightSpinBox->value());
// Native library workarounds
s->set("UseNativeOpenAL", ui->useNativeOpenALCheck->isChecked());
s->set("UseNativeGLFW", ui->useNativeGLFWCheck->isChecked());
}
void MinecraftPage::loadSettings()
{
auto s = MMC->settings();
// Window Size
ui->maximizedCheckBox->setChecked(s->get("LaunchMaximized").toBool());
ui->windowWidthSpinBox->setValue(s->get("MinecraftWinWidth").toInt());
ui->windowHeightSpinBox->setValue(s->get("MinecraftWinHeight").toInt());
ui->useNativeOpenALCheck->setChecked(s->get("UseNativeOpenAL").toBool());
ui->useNativeGLFWCheck->setChecked(s->get("UseNativeGLFW").toBool());
}