197 lines
5.4 KiB
C++
197 lines
5.4 KiB
C++
/* Copyright 2013-2015 MultiMC Contributors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QObject>
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#include <QDateTime>
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#include <QSet>
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#include "settings/SettingsObject.h"
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#include "settings/INIFile.h"
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#include "BaseVersionList.h"
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#include "auth/MojangAccount.h"
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class QDir;
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class Task;
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class BaseProcess;
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class BaseInstance;
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// pointer for lazy people
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typedef std::shared_ptr<BaseInstance> InstancePtr;
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/*!
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* \brief Base class for instances.
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* This class implements many functions that are common between instances and
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* provides a standard interface for all instances.
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*
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* To create a new instance type, create a new class inheriting from this class
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* and implement the pure virtual functions.
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*/
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class BaseInstance : public QObject, public std::enable_shared_from_this<BaseInstance>
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{
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Q_OBJECT
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protected:
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/// no-touchy!
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BaseInstance(SettingsObjectPtr globalSettings, SettingsObjectPtr settings, const QString &rootDir);
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public:
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/// virtual destructor to make sure the destruction is COMPLETE
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virtual ~BaseInstance() {};
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virtual void copy(const QDir &newDir) {}
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virtual void init() = 0;
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/// nuke thoroughly - deletes the instance contents, notifies the list/model which is
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/// responsible of cleaning up the husk
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void nuke();
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/// The instance's ID. The ID SHALL be determined by MMC internally. The ID IS guaranteed to
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/// be unique.
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virtual QString id() const;
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void setRunning(bool running);
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bool isRunning() const;
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/// get the type of this instance
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QString instanceType() const;
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/// Path to the instance's root directory.
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QString instanceRoot() const;
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QString name() const;
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void setName(QString val);
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/// Value used for instance window titles
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QString windowTitle() const;
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QString iconKey() const;
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void setIconKey(QString val);
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QString notes() const;
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void setNotes(QString val);
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QString group() const;
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void setGroupInitial(QString val);
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void setGroupPost(QString val);
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virtual QStringList extraArguments() const;
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virtual QString intendedVersionId() const = 0;
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virtual bool setIntendedVersionId(QString version) = 0;
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/*!
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* The instance's current version.
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* This value represents the instance's current version. If this value is
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* different from the intendedVersion, the instance should be updated.
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* \warning Don't change this value unless you know what you're doing.
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*/
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virtual QString currentVersionId() const = 0;
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/*!
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* Whether or not 'the game' should be downloaded when the instance is launched.
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*/
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virtual bool shouldUpdate() const = 0;
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virtual void setShouldUpdate(bool val) = 0;
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/// Traits. Normally inside the version, depends on instance implementation.
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virtual QSet <QString> traits() = 0;
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/**
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* Gets the time that the instance was last launched.
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* Stored in milliseconds since epoch.
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*/
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qint64 lastLaunch() const;
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/// Sets the last launched time to 'val' milliseconds since epoch
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void setLastLaunch(qint64 val = QDateTime::currentMSecsSinceEpoch());
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InstancePtr getSharedPtr();
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/*!
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* \brief Gets a pointer to this instance's version list.
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* \return A pointer to the available version list for this instance.
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*/
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virtual std::shared_ptr<BaseVersionList> versionList() const = 0;
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/*!
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* \brief Gets this instance's settings object.
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* This settings object stores instance-specific settings.
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* \return A pointer to this instance's settings object.
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*/
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virtual SettingsObject &settings() const;
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/// returns a valid update task
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virtual std::shared_ptr<Task> doUpdate() = 0;
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/// returns a valid process, ready for launch with the given account.
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virtual BaseProcess *prepareForLaunch(AuthSessionPtr account) = 0;
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/// do any necessary cleanups after the instance finishes. also runs before
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/// 'prepareForLaunch'
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virtual void cleanupAfterRun() = 0;
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virtual QString getStatusbarDescription() = 0;
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/// FIXME: this really should be elsewhere...
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virtual QString instanceConfigFolder() const = 0;
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enum InstanceFlag
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{
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VersionBrokenFlag = 0x01,
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UpdateAvailable = 0x02
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};
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Q_DECLARE_FLAGS(InstanceFlags, InstanceFlag);
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InstanceFlags flags() const;
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void setFlags(const InstanceFlags &flags);
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void setFlag(const InstanceFlag flag);
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void unsetFlag(const InstanceFlag flag);
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bool canLaunch() const;
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virtual bool reload();
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signals:
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/*!
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* \brief Signal emitted when properties relevant to the instance view change
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*/
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void propertiesChanged(BaseInstance *inst);
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/*!
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* \brief Signal emitted when groups are affected in any way
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*/
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void groupChanged();
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/*!
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* \brief The instance just got nuked. Hurray!
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*/
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void nuked(BaseInstance *inst);
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void flagsChanged();
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protected slots:
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void iconUpdated(QString key);
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protected:
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QString m_rootDir;
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QString m_group;
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SettingsObjectPtr m_settings;
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InstanceFlags m_flags;
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bool m_isRunning = false;
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};
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Q_DECLARE_METATYPE(std::shared_ptr<BaseInstance>)
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Q_DECLARE_METATYPE(BaseInstance::InstanceFlag)
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Q_DECLARE_OPERATORS_FOR_FLAGS(BaseInstance::InstanceFlags)
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