61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
#include "InstanceCopyTask.h"
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#include "settings/INISettingsObject.h"
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#include "FileSystem.h"
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#include "NullInstance.h"
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#include "pathmatcher/RegexpMatcher.h"
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#include <QtConcurrentRun>
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InstanceCopyTask::InstanceCopyTask(InstancePtr origInstance, bool copySaves, bool keepPlaytime)
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{
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m_origInstance = origInstance;
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m_keepPlaytime = keepPlaytime;
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if(!copySaves)
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{
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// FIXME: get this from the original instance type...
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auto matcherReal = new RegexpMatcher("[.]?minecraft/saves");
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matcherReal->caseSensitive(false);
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m_matcher.reset(matcherReal);
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}
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}
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void InstanceCopyTask::executeTask()
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{
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setStatus(tr("Copying instance %1").arg(m_origInstance->name()));
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FS::copy folderCopy(m_origInstance->instanceRoot(), m_stagingPath);
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folderCopy.followSymlinks(false).blacklist(m_matcher.get());
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m_copyFuture = QtConcurrent::run(QThreadPool::globalInstance(), folderCopy);
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connect(&m_copyFutureWatcher, &QFutureWatcher<bool>::finished, this, &InstanceCopyTask::copyFinished);
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connect(&m_copyFutureWatcher, &QFutureWatcher<bool>::canceled, this, &InstanceCopyTask::copyAborted);
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m_copyFutureWatcher.setFuture(m_copyFuture);
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}
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void InstanceCopyTask::copyFinished()
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{
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auto successful = m_copyFuture.result();
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if(!successful)
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{
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emitFailed(tr("Instance folder copy failed."));
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return;
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}
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// FIXME: shouldn't this be able to report errors?
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auto instanceSettings = std::make_shared<INISettingsObject>(FS::PathCombine(m_stagingPath, "instance.cfg"));
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instanceSettings->registerSetting("InstanceType", "Legacy");
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InstancePtr inst(new NullInstance(m_globalSettings, instanceSettings, m_stagingPath));
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inst->setName(m_instName);
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inst->setIconKey(m_instIcon);
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if(!m_keepPlaytime) {
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inst->resetTimePlayed();
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}
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emitSucceeded();
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}
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void InstanceCopyTask::copyAborted()
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{
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emitFailed(tr("Instance folder copy has been aborted."));
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return;
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}
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