7ceb2cacb1
* Legacy was launching before the profiler. * Some clarity changes. * Report problem with empty strings as profiler paths.
153 lines
3.5 KiB
C++
153 lines
3.5 KiB
C++
/* Copyright 2013 MultiMC Contributors
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*
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* Authors: Orochimarufan <orochimarufan.x3@gmail.com>
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <QProcess>
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#include <QString>
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#include "BaseInstance.h"
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/**
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* @brief the MessageLevel Enum
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* defines what level a message is
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*/
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namespace MessageLevel
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{
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enum Enum
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{
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MultiMC, /**< MultiMC Messages */
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Debug, /**< Debug Messages */
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Info, /**< Info Messages */
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Message, /**< Standard Messages */
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Warning, /**< Warnings */
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Error, /**< Errors */
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Fatal, /**< Fatal Errors */
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PrePost, /**< Pre/Post Launch command output */
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};
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}
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/**
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* @file data/minecraftprocess.h
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* @brief The MinecraftProcess class
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*/
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class MinecraftProcess : public QProcess
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{
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Q_OBJECT
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public:
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/**
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* @brief MinecraftProcess constructor
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* @param inst the Instance pointer to launch
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*/
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MinecraftProcess(BaseInstance *inst);
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/**
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* @brief start the launcher part with the provided launch script
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*/
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void arm();
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/**
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* @brief launch the armed instance!
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*/
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void launch();
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/**
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* @brief abort launch!
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*/
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void abort();
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BaseInstance *instance()
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{
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return m_instance;
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}
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void setWorkdir(QString path);
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void setLaunchScript(QString script)
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{
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launchScript = script;
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}
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void setNativeFolder(QString natives)
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{
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m_nativeFolder = natives;
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}
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void killMinecraft();
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inline void setLogin(AuthSessionPtr session)
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{
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m_session = session;
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}
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signals:
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/**
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* @brief emitted when Minecraft immediately fails to run
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*/
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void launch_failed(BaseInstance *);
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/**
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* @brief emitted when the PreLaunchCommand fails
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*/
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void prelaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
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/**
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* @brief emitted when the PostLaunchCommand fails
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*/
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void postlaunch_failed(BaseInstance *, int code, QProcess::ExitStatus status);
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/**
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* @brief emitted when mc has finished and the PostLaunchCommand was run
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*/
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void ended(BaseInstance *, int code, QProcess::ExitStatus status);
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/**
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* @brief emitted when we want to log something
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* @param text the text to log
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* @param level the level to log at
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*/
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void log(QString text, MessageLevel::Enum level = MessageLevel::MultiMC);
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protected:
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BaseInstance *m_instance = nullptr;
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QString m_err_leftover;
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QString m_out_leftover;
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QProcess m_prepostlaunchprocess;
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bool killed = false;
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AuthSessionPtr m_session;
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QString launchScript;
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QString m_nativeFolder;
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protected
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slots:
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void finish(int, QProcess::ExitStatus status);
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void on_stdErr();
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void on_stdOut();
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void on_prepost_stdOut();
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void on_prepost_stdErr();
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void logOutput(const QStringList &lines,
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MessageLevel::Enum defaultLevel = MessageLevel::Message,
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bool guessLevel = true, bool censor = true);
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void logOutput(QString line,
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MessageLevel::Enum defaultLevel = MessageLevel::Message,
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bool guessLevel = true, bool censor = true);
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private:
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QString censorPrivateInfo(QString in);
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MessageLevel::Enum guessLevel(const QString &message, MessageLevel::Enum defaultLevel);
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MessageLevel::Enum getLevel(const QString &levelName);
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};
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