5a34e8fd7c
Makes the launcher/minecraft/mod/ folder a little more organized.
40 lines
1.3 KiB
C++
40 lines
1.3 KiB
C++
#include "ModDownloadTask.h"
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#include "Application.h"
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#include "minecraft/mod/tasks/LocalModUpdateTask.h"
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ModDownloadTask::ModDownloadTask(ModPlatform::IndexedPack mod, ModPlatform::IndexedVersion version, const std::shared_ptr<ModFolderModel> mods)
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: m_mod(mod), m_mod_version(version), mods(mods)
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{
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m_update_task.reset(new LocalModUpdateTask(mods->indexDir(), m_mod, m_mod_version));
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addTask(m_update_task);
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m_filesNetJob.reset(new NetJob(tr("Mod download"), APPLICATION->network()));
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m_filesNetJob->setStatus(tr("Downloading mod:\n%1").arg(m_mod_version.downloadUrl));
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m_filesNetJob->addNetAction(Net::Download::makeFile(m_mod_version.downloadUrl, mods->dir().absoluteFilePath(getFilename())));
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connect(m_filesNetJob.get(), &NetJob::succeeded, this, &ModDownloadTask::downloadSucceeded);
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connect(m_filesNetJob.get(), &NetJob::progress, this, &ModDownloadTask::downloadProgressChanged);
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connect(m_filesNetJob.get(), &NetJob::failed, this, &ModDownloadTask::downloadFailed);
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addTask(m_filesNetJob);
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}
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void ModDownloadTask::downloadSucceeded()
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{
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m_filesNetJob.reset();
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}
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void ModDownloadTask::downloadFailed(QString reason)
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{
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emitFailed(reason);
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m_filesNetJob.reset();
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}
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void ModDownloadTask::downloadProgressChanged(qint64 current, qint64 total)
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{
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emit progress(current, total);
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}
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